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GeForce GTX 650 vs GeForce RTX 3080 Ti

Intro

The GeForce GTX 650 has a GPU clock speed of 1058 MHz, and the 1024 MB of GDDR5 memory runs at 1250 MHz through a 128-bit bus. It also is comprised of 384 Stream Processors, 32 Texture Address Units, and 16 Raster Operation Units.

Compare all that to the GeForce RTX 3080 Ti, which comes with GPU core speed of 1365 MHz, and 12288 MB of GDDR6X memory set to run at 1188 MHz through a 384-bit bus. It also is comprised of 10240 Stream Processors, 320 TAUs, and 112 Raster Operation Units.

Display Graphs

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 650 64 Watts
GeForce RTX 3080 Ti 350 Watts
Difference: 286 Watts (447%)

Memory Bandwidth

Performance-wise, the GeForce RTX 3080 Ti should theoretically be quite a bit better than the GeForce GTX 650 in general. (explain)

GeForce RTX 3080 Ti 934297 MB/sec
GeForce GTX 650 80000 MB/sec
Difference: 854297 (1068%)

Texel Rate

The GeForce RTX 3080 Ti is much (approximately 1190%) more effective at anisotropic filtering than the GeForce GTX 650. (explain)

GeForce RTX 3080 Ti 436800 Mtexels/sec
GeForce GTX 650 33856 Mtexels/sec
Difference: 402944 (1190%)

Pixel Rate

The GeForce RTX 3080 Ti should be much (more or less 803%) faster with regards to full screen anti-aliasing than the GeForce GTX 650, and also should be able to handle higher screen resolutions more effectively. (explain)

GeForce RTX 3080 Ti 152880 Mpixels/sec
GeForce GTX 650 16928 Mpixels/sec
Difference: 135952 (803%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 650

Amazon.com

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GeForce RTX 3080 Ti

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

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Model GeForce GTX 650 GeForce RTX 3080 Ti
Manufacturer nVidia nVidia
Year September 2012 June 2021
Code Name GK107 Ampere GA102-225-A1
Memory 1024 MB 12288 MB
Core Speed 1058 MHz 1365 MHz
Memory Speed 5000 MHz 2376 GB/s
Power (Max TDP) 64 watts 350 watts
Bandwidth 80000 MB/sec 934297 MB/sec
Texel Rate 33856 Mtexels/sec 436800 Mtexels/sec
Pixel Rate 16928 Mpixels/sec 152880 Mpixels/sec
Unified Shaders 384 10240
Texture Mapping Units 32 320
Render Output Units 16 112
Bus Type GDDR5 GDDR6X
Bus Width 128-bit 384-bit
Fab Process 28 nm 8 nm
Transistors 1300 million 28300 million
Bus PCIe 3.0 x16 PCIe 4.0 x16
DirectX Version DirectX 11.0 DirectX 12
OpenGL Version OpenGL 4.3 OpenGL 4.6

Memory Bandwidth: Bandwidth is the max amount of information (measured in megabytes per second) that can be transported across the external memory interface within a second. The number is worked out by multiplying the card's bus width by its memory clock speed. In the case of DDR RAM, it must be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed per second. This is worked out by multiplying the total amount of texture units of the card by the core speed of the chip. The higher this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip could possibly record to its local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the number of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on lots of other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

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GeForce GTX 650

Amazon.com

Check prices at:

GeForce RTX 3080 Ti

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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