Compare any two graphics cards:
VS

GeForce RTX 3080 Ti vs Geforce GTX 760

Intro

The GeForce RTX 3080 Ti makes use of a 8 nm design. nVidia has clocked the core speed at 1365 MHz. The GDDR6X memory works at a frequency of 1188 MHz on this specific card. It features 10240 SPUs along with 320 Texture Address Units and 112 Rasterization Operator Units.

Compare that to the Geforce GTX 760, which features a core clock frequency of 980 MHz and a GDDR5 memory speed of 1502 MHz. It also uses a 256-bit memory bus, and uses a 28 nm design. It is made up of 1152 SPUs, 96 Texture Address Units, and 32 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Geforce GTX 760 170 Watts
GeForce RTX 3080 Ti 350 Watts
Difference: 180 Watts (106%)

Memory Bandwidth

Theoretically, the GeForce RTX 3080 Ti should perform quite a bit faster than the Geforce GTX 760 in general. (explain)

GeForce RTX 3080 Ti 934297 MB/sec
Geforce GTX 760 192256 MB/sec
Difference: 742041 (386%)

Texel Rate

The GeForce RTX 3080 Ti will be quite a bit (about 364%) more effective at texture filtering than the Geforce GTX 760. (explain)

GeForce RTX 3080 Ti 436800 Mtexels/sec
Geforce GTX 760 94080 Mtexels/sec
Difference: 342720 (364%)

Pixel Rate

The GeForce RTX 3080 Ti will be a lot (about 388%) more effective at AA than the Geforce GTX 760, and should be able to handle higher screen resolutions more effectively. (explain)

GeForce RTX 3080 Ti 152880 Mpixels/sec
Geforce GTX 760 31360 Mpixels/sec
Difference: 121520 (388%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce RTX 3080 Ti

Amazon.com

Check prices at:

Geforce GTX 760

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce RTX 3080 Ti Geforce GTX 760
Manufacturer nVidia nVidia
Year June 2021 June 2013
Code Name Ampere GA102-225-A1 GK104
Memory 12288 MB 2048 MB
Core Speed 1365 MHz 980 MHz
Memory Speed 1188 GB/s 6008 MHz
Power (Max TDP) 350 watts 170 watts
Bandwidth 934297 MB/sec 192256 MB/sec
Texel Rate 436800 Mtexels/sec 94080 Mtexels/sec
Pixel Rate 152880 Mpixels/sec 31360 Mpixels/sec
Unified Shaders 10240 1152
Texture Mapping Units 320 96
Render Output Units 112 32
Bus Type GDDR6X GDDR5
Bus Width 384-bit 256-bit
Fab Process 8 nm 28 nm
Transistors 28300 million 3540 million
Bus PCIe 4.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 11.0
OpenGL Version OpenGL 4.6 OpenGL 4.3

Memory Bandwidth: Bandwidth is the maximum amount of information (measured in MB per second) that can be moved past the external memory interface in a second. It's worked out by multiplying the card's interface width by the speed of its memory. In the case of DDR type RAM, it should be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed per second. This is worked out by multiplying the total amount of texture units by the core speed of the chip. The higher the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card could possibly record to its local memory in a second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on many other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

Hide Prices

GeForce RTX 3080 Ti

Amazon.com

Check prices at:

Geforce GTX 760

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield