Compare any two graphics cards:
GeForce RTX 2060 Super vs GeForce RTX 3080 Ti
IntroThe GeForce RTX 2060 Super uses a 12 nm design. nVidia has clocked the core speed at 1470 MHz. The GDDR6 memory runs at a speed of 1750 MHz on this particular card. It features 2176 SPUs along with 136 TAUs and 64 Rasterization Operator Units.Compare those specs to the GeForce RTX 3080 Ti, which makes use of a 8 nm design. nVidia has set the core frequency at 1365 MHz. The GDDR6X memory is set to run at a speed of 1188 MHz on this particular model. It features 10240 SPUs as well as 320 Texture Address Units and 112 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe GeForce RTX 3080 Ti, in theory, should perform quite a bit faster than the GeForce RTX 2060 Super overall. (explain)
Texel RateThe GeForce RTX 3080 Ti should be quite a bit (approximately 118%) faster with regards to AF than the GeForce RTX 2060 Super. (explain)
Pixel RateThe GeForce RTX 3080 Ti will be a lot (more or less 63%) more effective at FSAA than the GeForce RTX 2060 Super, and able to handle higher resolutions better. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of data (measured in MB per second) that can be moved past the external memory interface in one second. The number is worked out by multiplying the card's bus width by its memory clock speed. In the case of DDR type memory, it must be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied per second. This is calculated by multiplying the total amount of texture units of the card by the core speed of the chip. The better the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second. Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip can possibly record to the local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on quite a few other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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