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GeForce RTX 3080 Ti vs Radeon RX 5700 XT 50th Anniversary Edition

Intro

The GeForce RTX 3080 Ti has core clock speeds of 1365 MHz on the GPU, and 1188 MHz on the 12288 MB of GDDR6X memory. It features 10240 SPUs along with 320 TAUs and 112 ROPs.

Compare those specs to the Radeon RX 5700 XT 50th Anniversary Edition, which makes use of a 7 nm design. AMD has set the core speed at 1680 MHz. The GDDR6 RAM runs at a speed of 1750 MHz on this particular model. It features 2560 SPUs as well as 160 Texture Address Units and 64 Rasterization Operator Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 5700 XT 50th Anniversary Edition 235 Watts
GeForce RTX 3080 Ti 350 Watts
Difference: 115 Watts (49%)

Memory Bandwidth

As far as performance goes, the GeForce RTX 3080 Ti should theoretically be quite a bit superior to the Radeon RX 5700 XT 50th Anniversary Edition overall. (explain)

GeForce RTX 3080 Ti 934297 MB/sec
Radeon RX 5700 XT 50th Anniversary Edition 458752 MB/sec
Difference: 475545 (104%)

Texel Rate

The GeForce RTX 3080 Ti should be much (about 63%) better at anisotropic filtering than the Radeon RX 5700 XT 50th Anniversary Edition. (explain)

GeForce RTX 3080 Ti 436800 Mtexels/sec
Radeon RX 5700 XT 50th Anniversary Edition 268800 Mtexels/sec
Difference: 168000 (63%)

Pixel Rate

The GeForce RTX 3080 Ti is quite a bit (more or less 42%) better at full screen anti-aliasing than the Radeon RX 5700 XT 50th Anniversary Edition, and able to handle higher resolutions more effectively. (explain)

GeForce RTX 3080 Ti 152880 Mpixels/sec
Radeon RX 5700 XT 50th Anniversary Edition 107520 Mpixels/sec
Difference: 45360 (42%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce RTX 3080 Ti

Amazon.com

Check prices at:

Radeon RX 5700 XT 50th Anniversary Edition

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce RTX 3080 Ti Radeon RX 5700 XT 50th Anniversary Edition
Manufacturer nVidia AMD
Year June 2021 July 2019
Code Name Ampere GA102-225-A1 Navi 10
Memory 12288 MB 8096 MB
Core Speed 1365 MHz 1680 MHz
Memory Speed 1188 GB/s 1750 GB/s
Power (Max TDP) 350 watts 235 watts
Bandwidth 934297 MB/sec 458752 MB/sec
Texel Rate 436800 Mtexels/sec 268800 Mtexels/sec
Pixel Rate 152880 Mpixels/sec 107520 Mpixels/sec
Unified Shaders 10240 2560
Texture Mapping Units 320 160
Render Output Units 112 64
Bus Type GDDR6X GDDR6
Bus Width 384-bit 256-bit
Fab Process 8 nm 7 nm
Transistors 28300 million 10300 million
Bus PCIe 4.0 x16 PCIe 4.0 ×16
DirectX Version DirectX 12 DirectX 12
OpenGL Version OpenGL 4.6 OpenGL 4.6

Memory Bandwidth: Memory bandwidth is the maximum amount of information (in units of megabytes per second) that can be moved across the external memory interface in one second. The number is calculated by multiplying the card's interface width by its memory speed. If the card has DDR memory, the result should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed per second. This figure is calculated by multiplying the total texture units by the core speed of the chip. The higher this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card can possibly record to its local memory per second - measured in millions of pixels per second. The number is worked out by multiplying the number of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on quite a few other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce RTX 3080 Ti

Amazon.com

Check prices at:

Radeon RX 5700 XT 50th Anniversary Edition

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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