Compare any two graphics cards:
GeForce RTX 3070 Ti vs Radeon HD 3850 512MB
IntroThe GeForce RTX 3070 Ti comes with a core clock frequency of 1575 MHz and a GDDR6X memory frequency of 1188 MHz. It also uses a 256-bit bus, and uses a 8 nm design. It is made up of 6144 SPUs, 192 TAUs, and 96 Raster Operation Units.Compare those specifications to the Radeon HD 3850 512MB, which uses a 55 nm design. AMD has clocked the core speed at 668 MHz. The GDDR3 RAM runs at a frequency of 828 MHz on this model. It features 320(64x5) SPUs as well as 16 TAUs and 16 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the GeForce RTX 3070 Ti should be 1075% quicker than the Radeon HD 3850 512MB overall, because of its higher data rate. (explain)
Texel RateThe GeForce RTX 3070 Ti will be quite a bit (more or less 2729%) better at texture filtering than the Radeon HD 3850 512MB. (explain)
Pixel RateIf running with a high resolution is important to you, then the GeForce RTX 3070 Ti is the winner, and very much so. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the largest amount of information (measured in megabytes per second) that can be transferred across the external memory interface within a second. The number is worked out by multiplying the bus width by its memory clock speed. If the card has DDR memory, it should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied in one second. This number is worked out by multiplying the total texture units by the core speed of the chip. The better this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second. Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card could possibly record to the local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the number of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on lots of other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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