Compare any two graphics cards:
GeForce RTX 3070 Ti vs Geforce GTX 760
IntroThe GeForce RTX 3070 Ti has a core clock speed of 1575 MHz and a GDDR6X memory speed of 1188 MHz. It also makes use of a 256-bit bus, and makes use of a 8 nm design. It is comprised of 6144 SPUs, 192 TAUs, and 96 ROPs.Compare those specifications to the Geforce GTX 760, which uses a 28 nm design. nVidia has set the core speed at 980 MHz. The GDDR5 RAM is set to run at a speed of 1502 MHz on this model. It features 1152 SPUs as well as 96 Texture Address Units and 32 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe GeForce RTX 3070 Ti should theoretically perform quite a bit faster than the Geforce GTX 760 overall. (explain)
Texel RateThe GeForce RTX 3070 Ti should be a lot (about 221%) better at texture filtering than the Geforce GTX 760. (explain)
Pixel RateThe GeForce RTX 3070 Ti will be a lot (about 382%) more effective at AA than the Geforce GTX 760, and should be able to handle higher screen resolutions while still performing well. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the largest amount of information (measured in megabytes per second) that can be transported over the external memory interface within a second. It is worked out by multiplying the bus width by its memory speed. If it uses DDR RAM, it must be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed per second. This figure is calculated by multiplying the total number of texture units of the card by the core speed of the chip. The better the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second. Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip can possibly write to its local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the number of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on many other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
|
Comments
Be the first to leave a comment!