Compare any two graphics cards:
GeForce RTX 3070 Ti vs Radeon RX 5500
IntroThe GeForce RTX 3070 Ti features a clock frequency of 1575 MHz and a GDDR6X memory speed of 1188 MHz. It also makes use of a 256-bit bus, and uses a 8 nm design. It is comprised of 6144 SPUs, 192 TAUs, and 96 ROPs.Compare all of that to the Radeon RX 5500, which makes use of a 7 nm design. AMD has clocked the core frequency at 1670 MHz. The GDDR6 memory works at a speed of 1750 MHz on this particular model. It features 1408 SPUs as well as 88 Texture Address Units and 32 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe GeForce RTX 3070 Ti, in theory, should be much faster than the Radeon RX 5500 in general. (explain)
Texel RateThe GeForce RTX 3070 Ti is a lot (more or less 106%) better at AF than the Radeon RX 5500. (explain)
Pixel RateThe GeForce RTX 3070 Ti should be much (about 183%) faster with regards to full screen anti-aliasing than the Radeon RX 5500, and also capable of handling higher screen resolutions better. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the max amount of information (counted in megabytes per second) that can be moved over the external memory interface within a second. It is calculated by multiplying the interface width by its memory speed. In the case of DDR RAM, it must be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied per second. This figure is calculated by multiplying the total texture units of the card by the core speed of the chip. The higher the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second. Pixel Rate: Pixel rate is the most pixels the graphics card can possibly record to its local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on quite a few other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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