Compare any two graphics cards:
GeForce RTX 3070 Ti vs GeForce RTX 3090
IntroThe GeForce RTX 3070 Ti features a core clock frequency of 1575 MHz and a GDDR6X memory frequency of 1188 MHz. It also uses a 256-bit bus, and makes use of a 8 nm design. It is comprised of 6144 SPUs, 192 Texture Address Units, and 96 ROPs.Compare those specifications to the GeForce RTX 3090, which makes use of a 8 nm design. nVidia has clocked the core frequency at 1395 MHz. The GDDR6X memory runs at a speed of 1219 MHz on this card. It features 10496 SPUs as well as 328 TAUs and 112 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthIn theory, the GeForce RTX 3090 should perform a lot faster than the GeForce RTX 3070 Ti in general. (explain)
Texel RateThe GeForce RTX 3090 is a lot (more or less 51%) better at anisotropic filtering than the GeForce RTX 3070 Ti. (explain)
Pixel RateThe GeForce RTX 3090 will be a bit (more or less 3%) faster with regards to AA than the GeForce RTX 3070 Ti, and also will be able to handle higher resolutions while still performing well. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the max amount of information (measured in MB per second) that can be transported across the external memory interface in a second. It's worked out by multiplying the card's interface width by its memory clock speed. In the case of DDR RAM, the result should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed in one second. This is worked out by multiplying the total number of texture units of the card by the core clock speed of the chip. The higher this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second. Pixel Rate: Pixel rate is the most pixels the video card could possibly record to its local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on quite a few other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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