Compare any two graphics cards:
Geforce GTX 780 vs Radeon RX 6900 XT
IntroThe Geforce GTX 780 makes use of a 28 nm design. nVidia has clocked the core speed at 863 MHz. The GDDR5 memory is set to run at a frequency of 1502 MHz on this specific model. It features 2304 SPUs along with 192 Texture Address Units and 48 ROPs.Compare those specs to the Radeon RX 6900 XT, which has a core clock frequency of 1825 MHz and a GDDR6 memory frequency of 2000 MHz. It also features a 256-bit bus, and makes use of a 7 nm design. It is comprised of 5120 SPUs, 320 Texture Address Units, and 128 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe Radeon RX 6900 XT, in theory, should perform a lot faster than the Geforce GTX 780 overall. (explain)
Texel RateThe Radeon RX 6900 XT should be much (approximately 252%) more effective at AF than the Geforce GTX 780. (explain)
Pixel RateThe Radeon RX 6900 XT is a lot (more or less 464%) faster with regards to full screen anti-aliasing than the Geforce GTX 780, and should be able to handle higher resolutions without losing too much performance. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the largest amount of information (measured in MB per second) that can be moved past the external memory interface within a second. It is calculated by multiplying the interface width by its memory speed. If the card has DDR type RAM, the result should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed per second. This figure is worked out by multiplying the total amount of texture units by the core clock speed of the chip. The higher this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second. Pixel Rate: Pixel rate is the most pixels the video card could possibly record to the local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the number of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate also depends on lots of other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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