Compare any two graphics cards:
GeForce RTX 3060 Ti vs Radeon HD 5570
IntroThe GeForce RTX 3060 Ti comes with a GPU clock speed of 1410 MHz, and the 8192 MB of GDDR6 memory is set to run at 1750 MHz through a 256-bit bus. It also is made up of 4864 Stream Processors, 152 TAUs, and 80 ROPs.Compare those specs to the Radeon HD 5570, which uses a 40 nm design. AMD has clocked the core speed at 650 MHz. The DDR3 memory works at a frequency of 900 MHz on this particular model. It features 400(80x5) SPUs along with 20 Texture Address Units and 8 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the Radeon HD 5570 is -100% quicker than the GeForce RTX 3060 Ti overall, due to its higher data rate. (explain)
Texel RateThe GeForce RTX 3060 Ti will be quite a bit (more or less 1549%) better at texture filtering than the Radeon HD 5570. (explain)
Pixel RateThe GeForce RTX 3060 Ti is much (more or less 2069%) faster with regards to AA than the Radeon HD 5570, and also should be able to handle higher resolutions while still performing well. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the largest amount of information (measured in MB per second) that can be moved over the external memory interface within a second. The number is calculated by multiplying the interface width by its memory speed. If it uses DDR memory, it must be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied in one second. This is calculated by multiplying the total number of texture units by the core speed of the chip. The higher this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second. Pixel Rate: Pixel rate is the maximum number of pixels the video card could possibly write to its local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on lots of other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
|
Comments
Be the first to leave a comment!