Compare any two graphics cards:
VS

GeForce GT 640 DDR3 vs Radeon RX 6800

Intro

The GeForce GT 640 DDR3 has a core clock speed of 900 MHz and a DDR3 memory frequency of 1782 MHz. It also uses a 128-bit memory bus, and makes use of a 28 nm design. It is comprised of 384 SPUs, 32 Texture Address Units, and 16 Raster Operation Units.

Compare those specifications to the Radeon RX 6800, which has core clock speeds of 1700 MHz on the GPU, and 2000 MHz on the 16384 MB of GDDR6 memory. It features 3840 SPUs along with 240 TAUs and 96 Rasterization Operator Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GT 640 DDR3 65 Watts
Radeon RX 6800 250 Watts
Difference: 185 Watts (285%)

Memory Bandwidth

Theoretically speaking, the Radeon RX 6800 is 819% faster than the GeForce GT 640 DDR3 overall, because of its greater data rate. (explain)

Radeon RX 6800 524288 MB/sec
GeForce GT 640 DDR3 57024 MB/sec
Difference: 467264 (819%)

Texel Rate

The Radeon RX 6800 will be much (approximately 1317%) faster with regards to anisotropic filtering than the GeForce GT 640 DDR3. (explain)

Radeon RX 6800 408000 Mtexels/sec
GeForce GT 640 DDR3 28800 Mtexels/sec
Difference: 379200 (1317%)

Pixel Rate

If using high levels of AA is important to you, then the Radeon RX 6800 is superior to the GeForce GT 640 DDR3, by a large margin. (explain)

Radeon RX 6800 163200 Mpixels/sec
GeForce GT 640 DDR3 14400 Mpixels/sec
Difference: 148800 (1033%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GT 640 DDR3

Amazon.com

Check prices at:

Radeon RX 6800

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GT 640 DDR3 Radeon RX 6800
Manufacturer nVidia AMD
Year June 2012 November 2020
Code Name GK107 Navi 21
Memory 2048 MB 16384 MB
Core Speed 900 MHz 1700 MHz
Memory Speed 3564 MHz 4000 GB/s
Power (Max TDP) 65 watts 250 watts
Bandwidth 57024 MB/sec 524288 MB/sec
Texel Rate 28800 Mtexels/sec 408000 Mtexels/sec
Pixel Rate 14400 Mpixels/sec 163200 Mpixels/sec
Unified Shaders 384 3840
Texture Mapping Units 32 240
Render Output Units 16 96
Bus Type DDR3 GDDR6
Bus Width 128-bit 256-bit
Fab Process 28 nm 7 nm
Transistors 1300 million 26800 million
Bus PCIe 3.0 x16 PCIe 4.0 x16
DirectX Version DirectX 11.0 DirectX 12
OpenGL Version OpenGL 4.2 OpenGL 4.6

Memory Bandwidth: Bandwidth is the max amount of information (counted in megabytes per second) that can be transferred over the external memory interface within a second. It is calculated by multiplying the bus width by its memory clock speed. If it uses DDR RAM, it must be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed in one second. This figure is calculated by multiplying the total amount of texture units of the card by the core speed of the chip. The higher this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card can possibly write to the local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on lots of other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

Hide Prices

GeForce GT 640 DDR3

Amazon.com

Check prices at:

Radeon RX 6800

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield