Compare any two graphics cards:
VS

GeForce 8600 GT 1GB GDDR3 vs GeForce RTX 3090

Intro

The GeForce 8600 GT 1GB GDDR3 comes with clock speeds of 540 MHz on the GPU, and 700 MHz on the 1024 MB of GDDR3 RAM. It features 32 SPUs along with 16 TAUs and 8 Rasterization Operator Units.

Compare those specifications to the GeForce RTX 3090, which uses a 8 nm design. nVidia has set the core frequency at 1395 MHz. The GDDR6X RAM runs at a frequency of 1219 MHz on this specific model. It features 10496 SPUs along with 328 Texture Address Units and 112 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 8600 GT 1GB GDDR3 47 Watts
GeForce RTX 3090 350 Watts
Difference: 303 Watts (645%)

Memory Bandwidth

Performance-wise, the GeForce RTX 3090 should theoretically be much superior to the GeForce 8600 GT 1GB GDDR3 overall. (explain)

GeForce RTX 3090 958668 MB/sec
GeForce 8600 GT 1GB GDDR3 22400 MB/sec
Difference: 936268 (4180%)

Texel Rate

The GeForce RTX 3090 is quite a bit (approximately 5196%) better at anisotropic filtering than the GeForce 8600 GT 1GB GDDR3. (explain)

GeForce RTX 3090 457560 Mtexels/sec
GeForce 8600 GT 1GB GDDR3 8640 Mtexels/sec
Difference: 448920 (5196%)

Pixel Rate

The GeForce RTX 3090 is quite a bit (approximately 3517%) faster with regards to full screen anti-aliasing than the GeForce 8600 GT 1GB GDDR3, and will be able to handle higher screen resolutions better. (explain)

GeForce RTX 3090 156240 Mpixels/sec
GeForce 8600 GT 1GB GDDR3 4320 Mpixels/sec
Difference: 151920 (3517%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce 8600 GT 1GB GDDR3

Amazon.com

Check prices at:

GeForce RTX 3090

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce 8600 GT 1GB GDDR3 GeForce RTX 3090
Manufacturer nVidia nVidia
Year April 2007 September 2020
Code Name G84 GA102-300-A1
Memory 1024 MB 24576 MB
Core Speed 540 MHz 1395 MHz
Memory Speed 1400 MHz 2438 GB/s
Power (Max TDP) 47 watts 350 watts
Bandwidth 22400 MB/sec 958668 MB/sec
Texel Rate 8640 Mtexels/sec 457560 Mtexels/sec
Pixel Rate 4320 Mpixels/sec 156240 Mpixels/sec
Unified Shaders 32 10496
Texture Mapping Units 16 328
Render Output Units 8 112
Bus Type GDDR3 GDDR6X
Bus Width 128-bit 384-bit
Fab Process 80 nm 8 nm
Transistors 289 million 28300 million
Bus PCIe x16 PCIe 4.0 x16
DirectX Version DirectX 10 DirectX 12
OpenGL Version OpenGL 3.0 OpenGL 4.6

Memory Bandwidth: Memory bandwidth is the max amount of data (counted in megabytes per second) that can be transported over the external memory interface within a second. It is worked out by multiplying the card's interface width by its memory clock speed. If the card has DDR RAM, it must be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the card's memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed in one second. This figure is calculated by multiplying the total number of texture units of the card by the core clock speed of the chip. The better this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card can possibly write to the local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the number of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on lots of other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce 8600 GT 1GB GDDR3

Amazon.com

Check prices at:

GeForce RTX 3090

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield