Compare any two graphics cards:
VS

GeForce RTX 3090 vs Geforce GTX 690

Intro

The GeForce RTX 3090 features a clock frequency of 1395 MHz and a GDDR6X memory frequency of 1219 MHz. It also features a 384-bit bus, and makes use of a 8 nm design. It is comprised of 10496 SPUs, 328 Texture Address Units, and 112 ROPs.

Compare those specs to the Geforce GTX 690, which features GPU clock speed of 915 MHz, and 2048 MB of GDDR5 RAM set to run at 1502 MHz through a 256-bit bus. It also is made up of 1536 Stream Processors, 128 Texture Address Units, and 32 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Geforce GTX 690 300 Watts
GeForce RTX 3090 350 Watts
Difference: 50 Watts (17%)

Memory Bandwidth

As far as performance goes, the GeForce RTX 3090 should theoretically be a lot superior to the Geforce GTX 690 in general. (explain)

GeForce RTX 3090 958668 MB/sec
Geforce GTX 690 384512 MB/sec
Difference: 574156 (149%)

Texel Rate

The GeForce RTX 3090 will be much (about 95%) more effective at AF than the Geforce GTX 690. (explain)

GeForce RTX 3090 457560 Mtexels/sec
Geforce GTX 690 234240 Mtexels/sec
Difference: 223320 (95%)

Pixel Rate

If running with lots of anti-aliasing is important to you, then the GeForce RTX 3090 is a better choice, by a large margin. (explain)

GeForce RTX 3090 156240 Mpixels/sec
Geforce GTX 690 58560 Mpixels/sec
Difference: 97680 (167%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

Display Prices

Hide Prices

GeForce RTX 3090

Amazon.com

Check prices at:

Geforce GTX 690

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce RTX 3090 Geforce GTX 690
Manufacturer nVidia nVidia
Year September 2020 April 2012
Code Name GA102-300-A1 GK104
Memory 24576 MB 2048 MB (x2)
Core Speed 1395 MHz 915 MHz (x2)
Memory Speed 1219 GB/s 6008 MHz (x2)
Power (Max TDP) 350 watts 300 watts
Bandwidth 958668 MB/sec 384512 MB/sec
Texel Rate 457560 Mtexels/sec 234240 Mtexels/sec
Pixel Rate 156240 Mpixels/sec 58560 Mpixels/sec
Unified Shaders 10496 1536 (x2)
Texture Mapping Units 328 128 (x2)
Render Output Units 112 32 (x2)
Bus Type GDDR6X GDDR5
Bus Width 384-bit 256-bit (x2)
Fab Process 8 nm 28 nm
Transistors 28300 million 3540 million
Bus PCIe 4.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 11.0
OpenGL Version OpenGL 4.6 OpenGL 4.2

Memory Bandwidth: Bandwidth is the max amount of information (in units of MB per second) that can be moved over the external memory interface in a second. It's calculated by multiplying the card's interface width by the speed of its memory. If the card has DDR type memory, it should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This number is calculated by multiplying the total amount of texture units of the card by the core speed of the chip. The better the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card can possibly write to its local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the number of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on lots of other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

Hide Prices

GeForce RTX 3090

Amazon.com

Check prices at:

Geforce GTX 690

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield