Compare any two graphics cards:
GeForce RTX 3090 vs Radeon R7 250
IntroThe GeForce RTX 3090 makes use of a 8 nm design. nVidia has set the core frequency at 1395 MHz. The GDDR6X RAM runs at a speed of 1219 MHz on this particular model. It features 10496 SPUs along with 328 Texture Address Units and 112 Rasterization Operator Units.Compare those specs to the Radeon R7 250, which uses a 28 nm design. AMD has set the core speed at 1000 MHz. The GDDR5 memory is set to run at a speed of 1150 MHz on this particular card. It features 384 SPUs as well as 24 TAUs and 8 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe GeForce RTX 3090 should in theory be a lot faster than the Radeon R7 250 overall. (explain)
Texel RateThe GeForce RTX 3090 will be quite a bit (more or less 1807%) faster with regards to anisotropic filtering than the Radeon R7 250. (explain)
Pixel RateIf using a high screen resolution is important to you, then the GeForce RTX 3090 is superior to the Radeon R7 250, by far. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of information (in units of MB per second) that can be transported over the external memory interface within a second. It's calculated by multiplying the card's interface width by the speed of its memory. If it uses DDR memory, it should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and high resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed per second. This is calculated by multiplying the total amount of texture units by the core speed of the chip. The better this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second. Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card can possibly record to the local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on lots of other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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