Compare any two graphics cards:
GeForce GTX 1070 Ti vs GeForce RTX 3090
IntroThe GeForce GTX 1070 Ti uses a 16 nm design. nVidia has clocked the core frequency at 1607 MHz. The GDDR5 memory is set to run at a speed of 2000 MHz on this specific model. It features 2432 SPUs along with 152 Texture Address Units and 64 ROPs.Compare all that to the GeForce RTX 3090, which features a GPU core clock speed of 1395 MHz, and 24576 MB of GDDR6X RAM running at 1219 MHz through a 384-bit bus. It also features 10496 SPUs, 328 TAUs, and 112 Raster Operation Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the GeForce RTX 3090 should be much faster than the GeForce GTX 1070 Ti in general. (explain)
Texel RateThe GeForce RTX 3090 will be much (approximately 87%) more effective at AF than the GeForce GTX 1070 Ti. (explain)
Pixel RateThe GeForce RTX 3090 should be much (more or less 52%) faster with regards to full screen anti-aliasing than the GeForce GTX 1070 Ti, and will be able to handle higher resolutions without losing too much performance. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of information (counted in MB per second) that can be moved over the external memory interface in one second. The number is worked out by multiplying the bus width by its memory speed. If it uses DDR type RAM, it should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed per second. This number is worked out by multiplying the total number of texture units of the card by the core clock speed of the chip. The better this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second. Pixel Rate: Pixel rate is the maximum amount of pixels the video card could possibly record to the local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on lots of other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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