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GeForce RTX 3080 vs Radeon RX 5700 XT 50th Anniversary Edition

Intro

The GeForce RTX 3080 comes with core speeds of 1440 MHz on the GPU, and 1188 MHz on the 10240 MB of GDDR6X RAM. It features 8704 SPUs as well as 272 TAUs and 96 Rasterization Operator Units.

Compare those specs to the Radeon RX 5700 XT 50th Anniversary Edition, which features a GPU core clock speed of 1680 MHz, and 8096 MB of GDDR6 RAM running at 1750 MHz through a 256-bit bus. It also is made up of 2560 Stream Processors, 160 Texture Address Units, and 64 Raster Operation Units.

Display Graphs

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 5700 XT 50th Anniversary Edition 235 Watts
GeForce RTX 3080 320 Watts
Difference: 85 Watts (36%)

Memory Bandwidth

Performance-wise, the GeForce RTX 3080 should in theory be quite a bit better than the Radeon RX 5700 XT 50th Anniversary Edition in general. (explain)

GeForce RTX 3080 778547 MB/sec
Radeon RX 5700 XT 50th Anniversary Edition 458752 MB/sec
Difference: 319795 (70%)

Texel Rate

The GeForce RTX 3080 will be quite a bit (approximately 46%) more effective at texture filtering than the Radeon RX 5700 XT 50th Anniversary Edition. (explain)

GeForce RTX 3080 391680 Mtexels/sec
Radeon RX 5700 XT 50th Anniversary Edition 268800 Mtexels/sec
Difference: 122880 (46%)

Pixel Rate

If running with a high screen resolution is important to you, then the GeForce RTX 3080 is the winner, and very much so. (explain)

GeForce RTX 3080 138240 Mpixels/sec
Radeon RX 5700 XT 50th Anniversary Edition 107520 Mpixels/sec
Difference: 30720 (29%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce RTX 3080

Amazon.com

Check prices at:

Radeon RX 5700 XT 50th Anniversary Edition

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

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Model GeForce RTX 3080 Radeon RX 5700 XT 50th Anniversary Edition
Manufacturer nVidia AMD
Year September 2020 July 2019
Code Name Ampere GA102-200-KD-A1 Navi 10
Memory 10240 MB 8096 MB
Core Speed 1440 MHz 1680 MHz
Memory Speed 1188 GB/s 1750 GB/s
Power (Max TDP) 320 watts 235 watts
Bandwidth 778547 MB/sec 458752 MB/sec
Texel Rate 391680 Mtexels/sec 268800 Mtexels/sec
Pixel Rate 138240 Mpixels/sec 107520 Mpixels/sec
Unified Shaders 8704 2560
Texture Mapping Units 272 160
Render Output Units 96 64
Bus Type GDDR6X GDDR6
Bus Width 320-bit 256-bit
Fab Process 8 nm 7 nm
Transistors 28300 million 10300 million
Bus PCIe 4.0 x16 PCIe 4.0 ×16
DirectX Version DirectX 12 DirectX 12
OpenGL Version OpenGL 4.6 OpenGL 4.6

Memory Bandwidth: Memory bandwidth is the maximum amount of data (measured in megabytes per second) that can be moved over the external memory interface in a second. It is worked out by multiplying the card's bus width by its memory speed. In the case of DDR memory, it must be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied in one second. This is calculated by multiplying the total amount of texture units by the core speed of the chip. The higher this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card can possibly record to its local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the number of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on many other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

Hide Prices

GeForce RTX 3080

Amazon.com

Check prices at:

Radeon RX 5700 XT 50th Anniversary Edition

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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