Compare any two graphics cards:
GeForce 9600 GSO 768MB vs GeForce RTX 2080 SUPER
IntroThe GeForce 9600 GSO 768MB makes use of a 65 nm design. nVidia has clocked the core frequency at 550 MHz. The GDDR3 RAM runs at a speed of 800 MHz on this specific card. It features 96 SPUs as well as 48 TAUs and 12 Rasterization Operator Units.Compare all that to the GeForce RTX 2080 SUPER, which makes use of a 12 nm design. nVidia has clocked the core speed at 1650 MHz. The GDDR6 memory works at a frequency of 1937 MHz on this card. It features 3072 SPUs as well as 192 Texture Address Units and 64 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe GeForce RTX 2080 SUPER should theoretically perform quite a bit faster than the GeForce 9600 GSO 768MB in general. (explain)
Texel RateThe GeForce RTX 2080 SUPER will be quite a bit (more or less 1100%) faster with regards to AF than the GeForce 9600 GSO 768MB. (explain)
Pixel RateIf using a high resolution is important to you, then the GeForce RTX 2080 SUPER is the winner, and very much so. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of information (counted in MB per second) that can be transferred over the external memory interface in one second. It is calculated by multiplying the bus width by its memory speed. If the card has DDR type RAM, the result should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied in one second. This number is worked out by multiplying the total number of texture units by the core clock speed of the chip. The higher the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second. Pixel Rate: Pixel rate is the most pixels the graphics card can possibly write to its local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on quite a few other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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