Compare any two graphics cards:
VS

GeForce 8600 GTS vs GeForce RTX 2080 SUPER

Intro

The GeForce 8600 GTS makes use of a 80 nm design. nVidia has set the core frequency at 675 MHz. The GDDR3 memory is set to run at a speed of 1000 MHz on this card. It features 32 SPUs as well as 16 TAUs and 8 Rasterization Operator Units.

Compare all of that to the GeForce RTX 2080 SUPER, which uses a 12 nm design. nVidia has clocked the core speed at 1650 MHz. The GDDR6 memory works at a speed of 1937 MHz on this particular card. It features 3072 SPUs as well as 192 TAUs and 64 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 8600 GTS 75 Watts
GeForce RTX 2080 SUPER 250 Watts
Difference: 175 Watts (233%)

Memory Bandwidth

The GeForce RTX 2080 SUPER should theoretically be a lot faster than the GeForce 8600 GTS in general. (explain)

GeForce RTX 2080 SUPER 507904 MB/sec
GeForce 8600 GTS 32000 MB/sec
Difference: 475904 (1487%)

Texel Rate

The GeForce RTX 2080 SUPER will be much (more or less 2833%) more effective at anisotropic filtering than the GeForce 8600 GTS. (explain)

GeForce RTX 2080 SUPER 316800 Mtexels/sec
GeForce 8600 GTS 10800 Mtexels/sec
Difference: 306000 (2833%)

Pixel Rate

The GeForce RTX 2080 SUPER will be a lot (approximately 1856%) better at AA than the GeForce 8600 GTS, and will be capable of handling higher resolutions more effectively. (explain)

GeForce RTX 2080 SUPER 105600 Mpixels/sec
GeForce 8600 GTS 5400 Mpixels/sec
Difference: 100200 (1856%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce 8600 GTS

Amazon.com

Check prices at:

GeForce RTX 2080 SUPER

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce 8600 GTS GeForce RTX 2080 SUPER
Manufacturer nVidia nVidia
Year April 2007 July 2019
Code Name G84 TU104-450-A1
Memory 512 MB 8192 MB
Core Speed 675 MHz 1650 MHz
Memory Speed 2000 MHz 3874 GB/s
Power (Max TDP) 75 watts 250 watts
Bandwidth 32000 MB/sec 507904 MB/sec
Texel Rate 10800 Mtexels/sec 316800 Mtexels/sec
Pixel Rate 5400 Mpixels/sec 105600 Mpixels/sec
Unified Shaders 32 3072
Texture Mapping Units 16 192
Render Output Units 8 64
Bus Type GDDR3 GDDR6
Bus Width 128-bit 256-bit
Fab Process 80 nm 12 nm
Transistors 289 million 13600 million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 10 DirectX 12
OpenGL Version OpenGL 3.0 OpenGL 4.6

Memory Bandwidth: Memory bandwidth is the largest amount of information (in units of megabytes per second) that can be transferred over the external memory interface in a second. It is worked out by multiplying the bus width by its memory clock speed. If it uses DDR memory, it should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied in one second. This is worked out by multiplying the total texture units of the card by the core clock speed of the chip. The better this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the most pixels the graphics card can possibly record to the local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on quite a few other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

Hide Prices

GeForce 8600 GTS

Amazon.com

Check prices at:

GeForce RTX 2080 SUPER

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield