Compare any two graphics cards:
GeForce GTX 580 3GB vs GeForce RTX 2080 SUPER
IntroThe GeForce GTX 580 3GB features a clock frequency of 772 MHz and a GDDR5 memory speed of 1002 MHz. It also makes use of a 384-bit memory bus, and uses a 40 nm design. It is comprised of 512 SPUs, 64 Texture Address Units, and 48 Raster Operation Units.Compare those specifications to the GeForce RTX 2080 SUPER, which makes use of a 12 nm design. nVidia has clocked the core speed at 1650 MHz. The GDDR6 RAM is set to run at a frequency of 1937 MHz on this card. It features 3072 SPUs as well as 192 TAUs and 64 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthIn theory, the GeForce RTX 2080 SUPER should perform much faster than the GeForce GTX 580 3GB in general. (explain)
Texel RateThe GeForce RTX 2080 SUPER will be a lot (approximately 541%) faster with regards to anisotropic filtering than the GeForce GTX 580 3GB. (explain)
Pixel RateThe GeForce RTX 2080 SUPER will be much (about 185%) faster with regards to anti-aliasing than the GeForce GTX 580 3GB, and also able to handle higher screen resolutions without slowing down too much. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the largest amount of data (in units of MB per second) that can be transported past the external memory interface in one second. It's calculated by multiplying the interface width by the speed of its memory. If it uses DDR type memory, it must be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied per second. This figure is calculated by multiplying the total texture units by the core speed of the chip. The higher the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second. Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card can possibly write to the local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on lots of other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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