Compare any two graphics cards:
GeForce RTX 2080 SUPER vs Radeon R9 Nano
IntroThe GeForce RTX 2080 SUPER has a core clock speed of 1650 MHz and a GDDR6 memory frequency of 1937 MHz. It also uses a 256-bit bus, and makes use of a 12 nm design. It is comprised of 3072 SPUs, 192 TAUs, and 64 ROPs.Compare those specifications to the Radeon R9 Nano, which uses a 28 nm design. AMD has clocked the core speed at 1000 MHz. The HBM memory is set to run at a speed of 500 MHz on this card. It features 4096 SPUs as well as 256 Texture Address Units and 64 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the Radeon R9 Nano is 1% faster than the GeForce RTX 2080 SUPER overall, due to its greater data rate. (explain)
Texel RateThe GeForce RTX 2080 SUPER is a lot (more or less 24%) better at AF than the Radeon R9 Nano. (explain)
Pixel RateThe GeForce RTX 2080 SUPER will be much (more or less 65%) better at anti-aliasing than the Radeon R9 Nano, and also will be capable of handling higher screen resolutions better. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the maximum amount of information (in units of MB per second) that can be moved over the external memory interface in a second. It is calculated by multiplying the bus width by its memory speed. If it uses DDR type RAM, it must be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied per second. This number is calculated by multiplying the total texture units by the core speed of the chip. The better this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second. Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card could possibly write to its local memory in a second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on quite a few other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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