Compare any two graphics cards:
GeForce RTX 2070 Super vs GeForce RTX 2080 SUPER
IntroThe GeForce RTX 2070 Super comes with a clock speed of 1605 MHz and a GDDR6 memory speed of 1750 MHz. It also features a 256-bit memory bus, and uses a 12 nm design. It is made up of 2560 SPUs, 160 Texture Address Units, and 64 ROPs.Compare all that to the GeForce RTX 2080 SUPER, which comes with core clock speeds of 1650 MHz on the GPU, and 1937 MHz on the 8192 MB of GDDR6 RAM. It features 3072 SPUs along with 192 Texture Address Units and 64 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe GeForce RTX 2080 SUPER should in theory perform a bit faster than the GeForce RTX 2070 Super overall. (explain)
Texel RateThe GeForce RTX 2080 SUPER should be much (about 23%) better at texture filtering than the GeForce RTX 2070 Super. (explain)
Pixel RateThe GeForce RTX 2080 SUPER should be a small bit (about 3%) faster with regards to AA than the GeForce RTX 2070 Super, and also capable of handling higher screen resolutions more effectively. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the largest amount of information (measured in MB per second) that can be transported across the external memory interface within a second. It is calculated by multiplying the card's interface width by the speed of its memory. In the case of DDR type memory, the result should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed in one second. This figure is calculated by multiplying the total number of texture units by the core clock speed of the chip. The higher this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second. Pixel Rate: Pixel rate is the most pixels the graphics card can possibly record to the local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the number of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on quite a few other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
|
Comments
Be the first to leave a comment!