Compare any two graphics cards:
GeForce RTX 2080 SUPER vs Radeon RX 5600 XT
IntroThe GeForce RTX 2080 SUPER comes with clock speeds of 1650 MHz on the GPU, and 1937 MHz on the 8192 MB of GDDR6 memory. It features 3072 SPUs as well as 192 TAUs and 64 ROPs.Compare those specs to the Radeon RX 5600 XT, which features a core clock frequency of 1375 MHz and a GDDR6 memory frequency of 1500 MHz. It also makes use of a 192-bit memory bus, and uses a 7 nm design. It is comprised of 2304 SPUs, 144 TAUs, and 64 Raster Operation Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically, the GeForce RTX 2080 SUPER should perform a lot faster than the Radeon RX 5600 XT in general. (explain)
Texel RateThe GeForce RTX 2080 SUPER should be much (about 60%) more effective at anisotropic filtering than the Radeon RX 5600 XT. (explain)
Pixel RateIf using a high screen resolution is important to you, then the GeForce RTX 2080 SUPER is a better choice, though not by far. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the max amount of information (counted in MB per second) that can be moved across the external memory interface in one second. It is worked out by multiplying the card's interface width by the speed of its memory. If the card has DDR memory, it must be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed per second. This number is calculated by multiplying the total texture units of the card by the core speed of the chip. The better the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second. Pixel Rate: Pixel rate is the maximum number of pixels the video card could possibly write to the local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate also depends on lots of other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
|
Comments
Be the first to leave a comment!