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GeForce 8600 GT 512MB DDR2 vs Radeon RX 5600 XT

Intro

The GeForce 8600 GT 512MB DDR2 features a core clock speed of 540 MHz and a DDR2 memory frequency of 400 MHz. It also features a 128-bit bus, and makes use of a 80 nm design. It is comprised of 32 SPUs, 16 TAUs, and 8 ROPs.

Compare all of that to the Radeon RX 5600 XT, which has a clock speed of 1375 MHz and a GDDR6 memory speed of 1500 MHz. It also uses a 192-bit bus, and makes use of a 7 nm design. It features 2304 SPUs, 144 Texture Address Units, and 64 Raster Operation Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 8600 GT 512MB DDR2 47 Watts
Radeon RX 5600 XT 160 Watts
Difference: 113 Watts (240%)

Memory Bandwidth

In theory, the Radeon RX 5600 XT will be 2588% faster than the GeForce 8600 GT 512MB DDR2 overall, because of its higher data rate. (explain)

Radeon RX 5600 XT 344064 MB/sec
GeForce 8600 GT 512MB DDR2 12800 MB/sec
Difference: 331264 (2588%)

Texel Rate

The Radeon RX 5600 XT should be quite a bit (more or less 2192%) faster with regards to anisotropic filtering than the GeForce 8600 GT 512MB DDR2. (explain)

Radeon RX 5600 XT 198000 Mtexels/sec
GeForce 8600 GT 512MB DDR2 8640 Mtexels/sec
Difference: 189360 (2192%)

Pixel Rate

The Radeon RX 5600 XT should be quite a bit (more or less 1937%) more effective at AA than the GeForce 8600 GT 512MB DDR2, and also should be capable of handling higher resolutions without losing too much performance. (explain)

Radeon RX 5600 XT 88000 Mpixels/sec
GeForce 8600 GT 512MB DDR2 4320 Mpixels/sec
Difference: 83680 (1937%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 8600 GT 512MB DDR2

Amazon.com

Check prices at:

Radeon RX 5600 XT

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 8600 GT 512MB DDR2 Radeon RX 5600 XT
Manufacturer nVidia AMD
Year April 2007 January 2020
Code Name G84 Navi 10 XLE
Memory 512 MB 6144 MB
Core Speed 540 MHz 1375 MHz
Memory Speed 800 MHz 3000 GB/s
Power (Max TDP) 47 watts 160 watts
Bandwidth 12800 MB/sec 344064 MB/sec
Texel Rate 8640 Mtexels/sec 198000 Mtexels/sec
Pixel Rate 4320 Mpixels/sec 88000 Mpixels/sec
Unified Shaders 32 2304
Texture Mapping Units 16 144
Render Output Units 8 64
Bus Type DDR2 GDDR6
Bus Width 128-bit 192-bit
Fab Process 80 nm 7 nm
Transistors 289 million 10300 million
Bus PCIe x16 PCIe 4.0 ×16
DirectX Version DirectX 10 DirectX 12
OpenGL Version OpenGL 3.0 OpenGL 4.6

Memory Bandwidth: Memory bandwidth is the maximum amount of data (in units of MB per second) that can be transported over the external memory interface within a second. It is worked out by multiplying the card's interface width by the speed of its memory. If the card has DDR RAM, it should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed per second. This is calculated by multiplying the total number of texture units by the core clock speed of the chip. The better this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip could possibly record to the local memory in a second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on many other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce 8600 GT 512MB DDR2

Amazon.com

Check prices at:

Radeon RX 5600 XT

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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