Compare any two graphics cards:
Radeon HD 3470 256MB vs Radeon RX 5600
IntroThe Radeon HD 3470 256MB uses a 55 nm design. AMD has clocked the core speed at 800 MHz. The DDR2 RAM is set to run at a speed of 950 MHz on this model. It features 40(8x5) SPUs along with 4 TAUs and 4 ROPs.Compare those specifications to the Radeon RX 5600, which has clock speeds of 1375 MHz on the GPU, and 1500 MHz on the 6144 MB of GDDR6 memory. It features 2048 SPUs as well as 128 TAUs and 64 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksMemory BandwidthThe Radeon RX 5600, in theory, should be quite a bit faster than the Radeon HD 3470 256MB overall. (explain)
Texel RateThe Radeon RX 5600 is quite a bit (approximately 5400%) better at AF than the Radeon HD 3470 256MB. (explain)
Pixel RateThe Radeon RX 5600 should be quite a bit (more or less 2650%) more effective at full screen anti-aliasing than the Radeon HD 3470 256MB, and also able to handle higher resolutions more effectively. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the max amount of data (in units of megabytes per second) that can be moved over the external memory interface in one second. It's worked out by multiplying the card's interface width by the speed of its memory. If it uses DDR type RAM, the result should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied per second. This is calculated by multiplying the total amount of texture units by the core clock speed of the chip. The better the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second. Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card can possibly write to the local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the amount of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on lots of other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
|
Comments
Be the first to leave a comment!