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GeForce 9800 GTX+ vs Radeon RX 5700 XT 50th Anniversary Edition

Intro

The GeForce 9800 GTX+ uses a 55 nm design. nVidia has set the core speed at 738 MHz. The GDDR3 RAM runs at a frequency of 1100 MHz on this particular card. It features 128 SPUs as well as 64 Texture Address Units and 16 ROPs.

Compare all of that to the Radeon RX 5700 XT 50th Anniversary Edition, which features core clock speeds of 1680 MHz on the GPU, and 1750 MHz on the 8096 MB of GDDR6 RAM. It features 2560 SPUs along with 160 Texture Address Units and 64 Rasterization Operator Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 9800 GTX+ 145 Watts
Radeon RX 5700 XT 50th Anniversary Edition 235 Watts
Difference: 90 Watts (62%)

Memory Bandwidth

The Radeon RX 5700 XT 50th Anniversary Edition should in theory be a lot faster than the GeForce 9800 GTX+ overall. (explain)

Radeon RX 5700 XT 50th Anniversary Edition 458752 MB/sec
GeForce 9800 GTX+ 70400 MB/sec
Difference: 388352 (552%)

Texel Rate

The Radeon RX 5700 XT 50th Anniversary Edition is quite a bit (more or less 469%) better at texture filtering than the GeForce 9800 GTX+. (explain)

Radeon RX 5700 XT 50th Anniversary Edition 268800 Mtexels/sec
GeForce 9800 GTX+ 47232 Mtexels/sec
Difference: 221568 (469%)

Pixel Rate

The Radeon RX 5700 XT 50th Anniversary Edition should be much (about 811%) faster with regards to FSAA than the GeForce 9800 GTX+, and also able to handle higher screen resolutions without losing too much performance. (explain)

Radeon RX 5700 XT 50th Anniversary Edition 107520 Mpixels/sec
GeForce 9800 GTX+ 11808 Mpixels/sec
Difference: 95712 (811%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 9800 GTX+

Amazon.com

Check prices at:

Radeon RX 5700 XT 50th Anniversary Edition

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 9800 GTX+ Radeon RX 5700 XT 50th Anniversary Edition
Manufacturer nVidia AMD
Year July 2008 July 2019
Code Name G92b Navi 10
Memory 512 MB 8096 MB
Core Speed 738 MHz 1680 MHz
Memory Speed 2200 MHz 3500 GB/s
Power (Max TDP) 145 watts 235 watts
Bandwidth 70400 MB/sec 458752 MB/sec
Texel Rate 47232 Mtexels/sec 268800 Mtexels/sec
Pixel Rate 11808 Mpixels/sec 107520 Mpixels/sec
Unified Shaders 128 2560
Texture Mapping Units 64 160
Render Output Units 16 64
Bus Type GDDR3 GDDR6
Bus Width 256-bit 256-bit
Fab Process 55 nm 7 nm
Transistors 754 million 10300 million
Bus PCIe x16 2.0 PCIe 4.0 ×16
DirectX Version DirectX 10 DirectX 12
OpenGL Version OpenGL 3.0 OpenGL 4.6

Memory Bandwidth: Bandwidth is the maximum amount of information (counted in MB per second) that can be moved past the external memory interface within a second. The number is worked out by multiplying the card's bus width by the speed of its memory. If it uses DDR RAM, it must be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the better the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied in one second. This number is calculated by multiplying the total texture units by the core clock speed of the chip. The better the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip can possibly write to its local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the amount of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on many other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce 9800 GTX+

Amazon.com

Check prices at:

Radeon RX 5700 XT 50th Anniversary Edition

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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