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GeForce GTX 460 vs Radeon RX 5700 XT 50th Anniversary Edition

Intro

The GeForce GTX 460 features clock speeds of 675 MHz on the GPU, and 900 MHz on the 768 MB of GDDR5 memory. It features 336 SPUs along with 56 Texture Address Units and 24 Rasterization Operator Units.

Compare that to the Radeon RX 5700 XT 50th Anniversary Edition, which features core clock speeds of 1680 MHz on the GPU, and 1750 MHz on the 8096 MB of GDDR6 memory. It features 2560 SPUs along with 160 Texture Address Units and 64 Rasterization Operator Units.

Display Graphs

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 460 150 Watts
Radeon RX 5700 XT 50th Anniversary Edition 235 Watts
Difference: 85 Watts (57%)

Memory Bandwidth

Theoretically speaking, the Radeon RX 5700 XT 50th Anniversary Edition should perform quite a bit faster than the GeForce GTX 460 in general. (explain)

Radeon RX 5700 XT 50th Anniversary Edition 458752 MB/sec
GeForce GTX 460 86400 MB/sec
Difference: 372352 (431%)

Texel Rate

The Radeon RX 5700 XT 50th Anniversary Edition is a lot (about 611%) better at AF than the GeForce GTX 460. (explain)

Radeon RX 5700 XT 50th Anniversary Edition 268800 Mtexels/sec
GeForce GTX 460 37800 Mtexels/sec
Difference: 231000 (611%)

Pixel Rate

If using a high resolution is important to you, then the Radeon RX 5700 XT 50th Anniversary Edition is a better choice, by a large margin. (explain)

Radeon RX 5700 XT 50th Anniversary Edition 107520 Mpixels/sec
GeForce GTX 460 16200 Mpixels/sec
Difference: 91320 (564%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 460

Amazon.com

Check prices at:

Radeon RX 5700 XT 50th Anniversary Edition

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 460 Radeon RX 5700 XT 50th Anniversary Edition
Manufacturer nVidia AMD
Year July 2010 July 2019
Code Name GF104 Navi 10
Memory 768 MB 8096 MB
Core Speed 675 MHz 1680 MHz
Memory Speed 3600 MHz 3500 GB/s
Power (Max TDP) 150 watts 235 watts
Bandwidth 86400 MB/sec 458752 MB/sec
Texel Rate 37800 Mtexels/sec 268800 Mtexels/sec
Pixel Rate 16200 Mpixels/sec 107520 Mpixels/sec
Unified Shaders 336 2560
Texture Mapping Units 56 160
Render Output Units 24 64
Bus Type GDDR5 GDDR6
Bus Width 192-bit 256-bit
Fab Process 40 nm 7 nm
Transistors 1950 million 10300 million
Bus PCIe x16 PCIe 4.0 ×16
DirectX Version DirectX 11 DirectX 12
OpenGL Version OpenGL 4.1 OpenGL 4.6

Memory Bandwidth: Bandwidth is the max amount of data (in units of megabytes per second) that can be transported across the external memory interface in a second. It's calculated by multiplying the card's interface width by the speed of its memory. If the card has DDR memory, it should be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed per second. This number is calculated by multiplying the total number of texture units of the card by the core speed of the chip. The higher the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip could possibly write to the local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the number of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on many other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

Hide Prices

GeForce GTX 460

Amazon.com

Check prices at:

Radeon RX 5700 XT 50th Anniversary Edition

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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