Compare any two graphics cards:
VS

GeForce GTX 480 vs Radeon RX 5700 XT 50th Anniversary Edition

Intro

The GeForce GTX 480 has core speeds of 700 MHz on the GPU, and 924 MHz on the 1536 MB of GDDR5 RAM. It features 480 SPUs along with 60 Texture Address Units and 48 Rasterization Operator Units.

Compare all of that to the Radeon RX 5700 XT 50th Anniversary Edition, which has a GPU core clock speed of 1680 MHz, and 8096 MB of GDDR6 memory running at 1750 MHz through a 256-bit bus. It also features 2560 SPUs, 160 Texture Address Units, and 64 Raster Operation Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 5700 XT 50th Anniversary Edition 235 Watts
GeForce GTX 480 250 Watts
Difference: 15 Watts (6%)

Memory Bandwidth

Theoretically, the Radeon RX 5700 XT 50th Anniversary Edition should be quite a bit faster than the GeForce GTX 480 overall. (explain)

Radeon RX 5700 XT 50th Anniversary Edition 458752 MB/sec
GeForce GTX 480 177408 MB/sec
Difference: 281344 (159%)

Texel Rate

The Radeon RX 5700 XT 50th Anniversary Edition should be much (about 540%) better at texture filtering than the GeForce GTX 480. (explain)

Radeon RX 5700 XT 50th Anniversary Edition 268800 Mtexels/sec
GeForce GTX 480 42000 Mtexels/sec
Difference: 226800 (540%)

Pixel Rate

If running with lots of anti-aliasing is important to you, then the Radeon RX 5700 XT 50th Anniversary Edition is a better choice, and very much so. (explain)

Radeon RX 5700 XT 50th Anniversary Edition 107520 Mpixels/sec
GeForce GTX 480 33600 Mpixels/sec
Difference: 73920 (220%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 480

Amazon.com

Check prices at:

Radeon RX 5700 XT 50th Anniversary Edition

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 480 Radeon RX 5700 XT 50th Anniversary Edition
Manufacturer nVidia AMD
Year March 2010 July 2019
Code Name GF100 Navi 10
Memory 1536 MB 8096 MB
Core Speed 700 MHz 1680 MHz
Memory Speed 3696 MHz 3500 GB/s
Power (Max TDP) 250 watts 235 watts
Bandwidth 177408 MB/sec 458752 MB/sec
Texel Rate 42000 Mtexels/sec 268800 Mtexels/sec
Pixel Rate 33600 Mpixels/sec 107520 Mpixels/sec
Unified Shaders 480 2560
Texture Mapping Units 60 160
Render Output Units 48 64
Bus Type GDDR5 GDDR6
Bus Width 384-bit 256-bit
Fab Process 40 nm 7 nm
Transistors 3000 million 10300 million
Bus PCIe x16 PCIe 4.0 ×16
DirectX Version DirectX 11 DirectX 12
OpenGL Version OpenGL 4.1 OpenGL 4.6

Memory Bandwidth: Bandwidth is the max amount of information (in units of MB per second) that can be moved across the external memory interface in one second. It's worked out by multiplying the bus width by the speed of its memory. If it uses DDR type memory, the result should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed per second. This is calculated by multiplying the total amount of texture units by the core clock speed of the chip. The higher this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip can possibly write to its local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the amount of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on quite a few other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 480

Amazon.com

Check prices at:

Radeon RX 5700 XT 50th Anniversary Edition

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield