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GeForce GTX 960M vs Radeon RX 5700 XT 50th Anniversary Edition

Intro

The GeForce GTX 960M has a GPU core clock speed of 1096 MHz, and the 2048 MB of GDDR5 RAM is set to run at 1000 MHz through a 128-bit bus. It also is comprised of 640 Stream Processors, 40 TAUs, and 16 ROPs.

Compare those specs to the Radeon RX 5700 XT 50th Anniversary Edition, which features GPU core speed of 1680 MHz, and 8096 MB of GDDR6 memory running at 1750 MHz through a 256-bit bus. It also features 2560 SPUs, 160 TAUs, and 64 ROPs.

Display Graphs

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 960M 65 Watts
Radeon RX 5700 XT 50th Anniversary Edition 235 Watts
Difference: 170 Watts (262%)

Memory Bandwidth

The Radeon RX 5700 XT 50th Anniversary Edition should theoretically be a lot faster than the GeForce GTX 960M overall. (explain)

Radeon RX 5700 XT 50th Anniversary Edition 458752 MB/sec
GeForce GTX 960M 64000 MB/sec
Difference: 394752 (617%)

Texel Rate

The Radeon RX 5700 XT 50th Anniversary Edition should be quite a bit (about 513%) better at texture filtering than the GeForce GTX 960M. (explain)

Radeon RX 5700 XT 50th Anniversary Edition 268800 Mtexels/sec
GeForce GTX 960M 43840 Mtexels/sec
Difference: 224960 (513%)

Pixel Rate

The Radeon RX 5700 XT 50th Anniversary Edition is quite a bit (more or less 513%) more effective at full screen anti-aliasing than the GeForce GTX 960M, and also will be able to handle higher resolutions without losing too much performance. (explain)

Radeon RX 5700 XT 50th Anniversary Edition 107520 Mpixels/sec
GeForce GTX 960M 17536 Mpixels/sec
Difference: 89984 (513%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 960M

Amazon.com

Check prices at:

Radeon RX 5700 XT 50th Anniversary Edition

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 960M Radeon RX 5700 XT 50th Anniversary Edition
Manufacturer nVidia AMD
Year March 12 2015 July 2019
Code Name GM107 Navi 10
Memory 2048 MB 8096 MB
Core Speed 1096 MHz 1680 MHz
Memory Speed 4000 MHz 3500 GB/s
Power (Max TDP) 65 watts 235 watts
Bandwidth 64000 MB/sec 458752 MB/sec
Texel Rate 43840 Mtexels/sec 268800 Mtexels/sec
Pixel Rate 17536 Mpixels/sec 107520 Mpixels/sec
Unified Shaders 640 2560
Texture Mapping Units 40 160
Render Output Units 16 64
Bus Type GDDR5 GDDR6
Bus Width 128-bit 256-bit
Fab Process 28 nm 7 nm
Transistors (Unknown) million 10300 million
Bus PCIe 3.0 x16 PCIe 4.0 ×16
DirectX Version DirectX 12 DirectX 12
OpenGL Version OpenGL 4.5 OpenGL 4.6

Memory Bandwidth: Memory bandwidth is the maximum amount of data (counted in megabytes per second) that can be transferred over the external memory interface within a second. The number is calculated by multiplying the card's interface width by its memory speed. If it uses DDR type RAM, it must be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed in one second. This figure is calculated by multiplying the total texture units of the card by the core speed of the chip. The higher this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the most pixels that the graphics card can possibly write to its local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the number of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on quite a few other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 960M

Amazon.com

Check prices at:

Radeon RX 5700 XT 50th Anniversary Edition

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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