Compare any two graphics cards:
Radeon RX 470 4GB vs Radeon RX 5700 XT
IntroThe Radeon RX 470 4GB makes use of a 14 nm design. AMD has clocked the core speed at 926 MHz. The GDDR5 RAM is set to run at a speed of 1650 MHz on this particular model. It features 2048 SPUs along with 128 Texture Address Units and 32 ROPs.Compare that to the Radeon RX 5700 XT, which makes use of a 7 nm design. AMD has set the core frequency at 1605 MHz. The GDDR6 memory runs at a speed of 1750 MHz on this specific model. It features 2560 SPUs along with 160 Texture Address Units and 64 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthIn theory, the Radeon RX 5700 XT will be 117% quicker than the Radeon RX 470 4GB in general, due to its higher data rate. (explain)
Texel RateThe Radeon RX 5700 XT should be a lot (approximately 117%) faster with regards to anisotropic filtering than the Radeon RX 470 4GB. (explain)
Pixel RateIf running with high levels of AA is important to you, then the Radeon RX 5700 XT is the winner, and very much so. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the maximum amount of data (in units of MB per second) that can be transferred across the external memory interface in a second. It is calculated by multiplying the card's interface width by its memory clock speed. If it uses DDR type memory, it must be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied per second. This is calculated by multiplying the total amount of texture units by the core clock speed of the chip. The better this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second. Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card can possibly record to the local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the amount of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on many other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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