Compare any two graphics cards:
GeForce RTX 2080 Ti vs Radeon RX 5700 XT
IntroThe GeForce RTX 2080 Ti comes with a GPU core clock speed of 1350 MHz, and the 11264 MB of GDDR6 memory runs at 1750 MHz through a 352-bit bus. It also is comprised of 4352 Stream Processors, 272 Texture Address Units, and 88 Raster Operation Units.Compare all of that to the Radeon RX 5700 XT, which has a clock speed of 1605 MHz and a GDDR6 memory speed of 1750 MHz. It also makes use of a 256-bit memory bus, and makes use of a 7 nm design. It is made up of 2560 SPUs, 160 Texture Address Units, and 64 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe GeForce RTX 2080 Ti should theoretically be much faster than the Radeon RX 5700 XT overall. (explain)
Texel RateThe GeForce RTX 2080 Ti should be much (more or less 43%) faster with regards to anisotropic filtering than the Radeon RX 5700 XT. (explain)
Pixel RateIf using high levels of AA is important to you, then the GeForce RTX 2080 Ti is a better choice, not by a very large margin though. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the max amount of data (measured in MB per second) that can be transported past the external memory interface in a second. It's worked out by multiplying the card's interface width by its memory clock speed. If it uses DDR type memory, the result should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed in one second. This figure is worked out by multiplying the total texture units by the core clock speed of the chip. The better the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second. Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip can possibly write to the local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the number of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on many other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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