Compare any two graphics cards:
Radeon HD 3850 512MB vs Radeon RX 5700
IntroThe Radeon HD 3850 512MB makes use of a 55 nm design. AMD has set the core frequency at 668 MHz. The GDDR3 RAM runs at a frequency of 828 MHz on this model. It features 320(64x5) SPUs as well as 16 Texture Address Units and 16 Rasterization Operator Units.Compare all that to the Radeon RX 5700, which uses a 7 nm design. AMD has clocked the core speed at 1465 MHz. The GDDR6 RAM works at a frequency of 1750 MHz on this particular card. It features 2304 SPUs as well as 144 TAUs and 64 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe Radeon RX 5700, in theory, should be much faster than the Radeon HD 3850 512MB overall. (explain)
Texel RateThe Radeon RX 5700 is much (about 1874%) more effective at anisotropic filtering than the Radeon HD 3850 512MB. (explain)
Pixel RateThe Radeon RX 5700 is a lot (about 777%) more effective at FSAA than the Radeon HD 3850 512MB, and also will be able to handle higher resolutions while still performing well. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the max amount of information (in units of megabytes per second) that can be moved across the external memory interface in a second. It's calculated by multiplying the bus width by the speed of its memory. If the card has DDR type memory, it should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed per second. This is calculated by multiplying the total texture units by the core speed of the chip. The better the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second. Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip could possibly record to its local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the number of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on many other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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