Compare any two graphics cards:
Radeon R9 280 vs Radeon RX 5700
IntroThe Radeon R9 280 comes with a GPU clock speed of 933 MHz, and the 3072 MB of GDDR5 RAM runs at 1250 MHz through a 384-bit bus. It also is made up of 1792 SPUs, 112 TAUs, and 32 ROPs.Compare those specs to the Radeon RX 5700, which features a core clock speed of 1465 MHz and a GDDR6 memory speed of 1750 MHz. It also makes use of a 256-bit bus, and makes use of a 7 nm design. It is comprised of 2304 SPUs, 144 TAUs, and 64 Raster Operation Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the Radeon RX 5700 will be 91% faster than the Radeon R9 280 in general, due to its higher data rate. (explain)
Texel RateThe Radeon RX 5700 will be much (more or less 102%) faster with regards to anisotropic filtering than the Radeon R9 280. (explain)
Pixel RateIf running with a high resolution is important to you, then the Radeon RX 5700 is a better choice, by far. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the max amount of information (measured in megabytes per second) that can be moved past the external memory interface within a second. It's calculated by multiplying the card's bus width by its memory speed. If the card has DDR type memory, it must be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and high resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed per second. This number is calculated by multiplying the total amount of texture units by the core clock speed of the chip. The better this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second. Pixel Rate: Pixel rate is the most pixels that the graphics card can possibly write to the local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on lots of other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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