Compare any two graphics cards:
GeForce GTX 570 vs GeForce RTX 2070 Super
IntroThe GeForce GTX 570 comes with a clock speed of 732 MHz and a GDDR5 memory speed of 950 MHz. It also uses a 320-bit bus, and makes use of a 40 nm design. It is made up of 480 SPUs, 60 TAUs, and 40 Raster Operation Units.Compare that to the GeForce RTX 2070 Super, which uses a 12 nm design. nVidia has set the core speed at 1605 MHz. The GDDR6 RAM is set to run at a speed of 1750 MHz on this model. It features 2560 SPUs along with 160 Texture Address Units and 64 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthIn theory, the GeForce RTX 2070 Super should perform much faster than the GeForce GTX 570 overall. (explain)
Texel RateThe GeForce RTX 2070 Super is quite a bit (about 485%) better at anisotropic filtering than the GeForce GTX 570. (explain)
Pixel RateThe GeForce RTX 2070 Super will be much (more or less 251%) more effective at full screen anti-aliasing than the GeForce GTX 570, and will be capable of handling higher resolutions while still performing well. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the largest amount of information (measured in MB per second) that can be moved over the external memory interface within a second. It is calculated by multiplying the card's bus width by its memory speed. If the card has DDR type memory, the result should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed per second. This figure is worked out by multiplying the total number of texture units of the card by the core clock speed of the chip. The higher this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second. Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card can possibly record to the local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the number of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on lots of other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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