Compare any two graphics cards:
GeForce GTX Titan vs GeForce RTX 2070 Super
IntroThe GeForce GTX Titan uses a 28 nm design. nVidia has clocked the core frequency at 837 MHz. The GDDR5 RAM is set to run at a frequency of 1502 MHz on this specific card. It features 2688 SPUs as well as 224 TAUs and 48 ROPs.Compare those specifications to the GeForce RTX 2070 Super, which uses a 12 nm design. nVidia has clocked the core frequency at 1605 MHz. The GDDR6 memory is set to run at a speed of 1750 MHz on this specific model. It features 2560 SPUs along with 160 TAUs and 64 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the GeForce RTX 2070 Super should be a lot faster than the GeForce GTX Titan overall. (explain)
Texel RateThe GeForce RTX 2070 Super should be a lot (more or less 37%) better at anisotropic filtering than the GeForce GTX Titan. (explain)
Pixel RateIf using a high resolution is important to you, then the GeForce RTX 2070 Super is superior to the GeForce GTX Titan, by far. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the maximum amount of data (measured in MB per second) that can be moved over the external memory interface in one second. The number is calculated by multiplying the card's interface width by its memory speed. If the card has DDR type RAM, it must be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed in one second. This number is calculated by multiplying the total number of texture units by the core clock speed of the chip. The better this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second. Pixel Rate: Pixel rate is the most pixels the video card can possibly record to the local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the number of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on lots of other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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