Compare any two graphics cards:
GeForce GTX 1660 Ti vs Radeon R9 M375
IntroThe GeForce GTX 1660 Ti has a GPU core speed of 1500 MHz, and the 6144 MB of GDDR6 RAM is set to run at 1500 MHz through a 192-bit bus. It also features 1536 Stream Processors, 96 Texture Address Units, and 48 Raster Operation Units.Compare those specifications to the Radeon R9 M375, which features a GPU core clock speed of 1015 MHz, and 4096 MB of DDR3 RAM running at 1100 MHz through a 128-bit bus. It also is made up of 640 SPUs, 40 TAUs, and 16 Raster Operation Units.
Display Graphs
Power Usage and Theoretical BenchmarksMemory BandwidthIn theory, the GeForce GTX 1660 Ti should be 738% quicker than the Radeon R9 M375 in general, because of its higher data rate. (explain)
Texel RateThe GeForce GTX 1660 Ti is much (more or less 255%) faster with regards to texture filtering than the Radeon R9 M375. (explain)
Pixel RateIf running with a high resolution is important to you, then the GeForce GTX 1660 Ti is a better choice, and very much so. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the max amount of data (counted in megabytes per second) that can be moved over the external memory interface in a second. It is calculated by multiplying the bus width by its memory clock speed. In the case of DDR type memory, the result should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the bandwidth is, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed in one second. This number is worked out by multiplying the total texture units of the card by the core speed of the chip. The better this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second. Pixel Rate: Pixel rate is the most pixels that the graphics chip can possibly record to the local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on quite a few other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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