Compare any two graphics cards:
GeForce RTX 2060 vs Radeon R9 M390X
IntroThe GeForce RTX 2060 comes with a GPU clock speed of 1365 MHz, and the 6144 MB of GDDR6 RAM runs at 1750 MHz through a 192-bit bus. It also is made up of 1920 Stream Processors, 120 Texture Address Units, and 48 Raster Operation Units.Compare all of that to the Radeon R9 M390X, which uses a 28 nm design. AMD has clocked the core frequency at 723 MHz. The GDDR5 memory works at a frequency of 1250 MHz on this model. It features 2048 SPUs along with 128 TAUs and 32 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe GeForce RTX 2060 should theoretically be much faster than the Radeon R9 M390X overall. (explain)
Texel RateThe GeForce RTX 2060 will be much (approximately 77%) more effective at anisotropic filtering than the Radeon R9 M390X. (explain)
Pixel RateThe GeForce RTX 2060 is much (more or less 183%) faster with regards to AA than the Radeon R9 M390X, and also able to handle higher screen resolutions better. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the max amount of information (measured in MB per second) that can be transported across the external memory interface in one second. It's calculated by multiplying the card's interface width by the speed of its memory. If the card has DDR memory, it must be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed per second. This is calculated by multiplying the total amount of texture units by the core clock speed of the chip. The better the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second. Pixel Rate: Pixel rate is the maximum number of pixels the graphics card could possibly record to the local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on quite a few other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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