Compare any two graphics cards:
GeForce RTX 2060 vs Radeon R9 285
IntroThe GeForce RTX 2060 comes with a clock speed of 1365 MHz and a GDDR6 memory speed of 1750 MHz. It also makes use of a 192-bit bus, and makes use of a 12 nm design. It is comprised of 1920 SPUs, 120 Texture Address Units, and 48 ROPs.Compare all that to the Radeon R9 285, which makes use of a 28 nm design. AMD has clocked the core speed at 918 MHz. The GDDR5 RAM is set to run at a speed of 1375 MHz on this specific model. It features 1792 SPUs along with 112 TAUs and 32 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthAs far as performance goes, the GeForce RTX 2060 should theoretically be quite a bit better than the Radeon R9 285 overall. (explain)
Texel RateThe GeForce RTX 2060 is quite a bit (approximately 59%) more effective at texture filtering than the Radeon R9 285. (explain)
Pixel RateThe GeForce RTX 2060 is a lot (approximately 123%) better at full screen anti-aliasing than the Radeon R9 285, and also able to handle higher resolutions without slowing down too much. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the maximum amount of information (measured in MB per second) that can be transported over the external memory interface in one second. It is calculated by multiplying the card's interface width by its memory speed. If the card has DDR RAM, it must be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed in one second. This is worked out by multiplying the total texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second. Pixel Rate: Pixel rate is the most pixels that the graphics chip could possibly write to the local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the number of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on many other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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