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GeForce GTX 650 Ti vs Radeon VII

Intro

The GeForce GTX 650 Ti makes use of a 28 nm design. nVidia has set the core frequency at 928 MHz. The GDDR5 memory is set to run at a frequency of 1350 MHz on this model. It features 768 SPUs as well as 64 Texture Address Units and 16 ROPs.

Compare all of that to the Radeon VII, which comes with a GPU core clock speed of 1400 MHz, and 16384 MB of HBM2 memory running at 1000 MHz through a 4096-bit bus. It also features 3840 SPUs, 240 Texture Address Units, and 64 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon VII 27400 points
GeForce GTX 650 Ti 3434 points
Difference: 23966 (698%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 650 Ti 110 Watts
Radeon VII 295 Watts
Difference: 185 Watts (168%)

Memory Bandwidth

The Radeon VII should in theory be much faster than the GeForce GTX 650 Ti in general. (explain)

Radeon VII 1048576 MB/sec
GeForce GTX 650 Ti 86400 MB/sec
Difference: 962176 (1114%)

Texel Rate

The Radeon VII is quite a bit (approximately 466%) better at anisotropic filtering than the GeForce GTX 650 Ti. (explain)

Radeon VII 336000 Mtexels/sec
GeForce GTX 650 Ti 59392 Mtexels/sec
Difference: 276608 (466%)

Pixel Rate

If using a high screen resolution is important to you, then the Radeon VII is superior to the GeForce GTX 650 Ti, by far. (explain)

Radeon VII 89600 Mpixels/sec
GeForce GTX 650 Ti 14848 Mpixels/sec
Difference: 74752 (503%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 650 Ti

Amazon.com

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Radeon VII

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 650 Ti Radeon VII
Manufacturer nVidia AMD
Year October 2012 2019
Code Name GK106 Vega 20 XT
Memory 1024 MB 16384 MB
Core Speed 928 MHz 1400 MHz
Memory Speed 5400 MHz 1000 MHz
Power (Max TDP) 110 watts 295 watts
Bandwidth 86400 MB/sec 1048576 MB/sec
Texel Rate 59392 Mtexels/sec 336000 Mtexels/sec
Pixel Rate 14848 Mpixels/sec 89600 Mpixels/sec
Unified Shaders 768 3840
Texture Mapping Units 64 240
Render Output Units 16 64
Bus Type GDDR5 HBM2
Bus Width 128-bit 4096-bit
Fab Process 28 nm 7 nm
Transistors 2540 million 13230 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 12
OpenGL Version OpenGL 4.3 OpenGL 4.6

Memory Bandwidth: Memory bandwidth is the maximum amount of information (measured in MB per second) that can be moved over the external memory interface in one second. The number is worked out by multiplying the bus width by the speed of its memory. In the case of DDR RAM, it must be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed in one second. This figure is calculated by multiplying the total number of texture units of the card by the core speed of the chip. The higher this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card can possibly record to its local memory per second - measured in millions of pixels per second. The number is worked out by multiplying the amount of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on lots of other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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GeForce GTX 650 Ti

Amazon.com

Check prices at:

Radeon VII

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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