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GeForce RTX 2080 vs Radeon RX 580

Intro

The GeForce RTX 2080 has a GPU core clock speed of 1515 MHz, and the 8192 MB of GDDR6 RAM runs at 1750 MHz through a 256-bit bus. It also is made up of 2944 SPUs, 184 Texture Address Units, and 64 Raster Operation Units.

Compare those specifications to the Radeon RX 580, which makes use of a 14 nm design. AMD has set the core speed at 1257 MHz. The GDDR5 RAM works at a speed of 2000 MHz on this specific model. It features 2304 SPUs as well as 144 Texture Address Units and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce RTX 2080 26155 points
Radeon RX 580 13630 points
Difference: 12525 (92%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 580 185 Watts
GeForce RTX 2080 215 Watts
Difference: 30 Watts (16%)

Memory Bandwidth

Performance-wise, the GeForce RTX 2080 should theoretically be a lot better than the Radeon RX 580 overall. (explain)

GeForce RTX 2080 458752 MB/sec
Radeon RX 580 262144 MB/sec
Difference: 196608 (75%)

Texel Rate

The GeForce RTX 2080 should be much (more or less 54%) more effective at AF than the Radeon RX 580. (explain)

GeForce RTX 2080 278760 Mtexels/sec
Radeon RX 580 181008 Mtexels/sec
Difference: 97752 (54%)

Pixel Rate

If running with a high resolution is important to you, then the GeForce RTX 2080 is superior to the Radeon RX 580, by far. (explain)

GeForce RTX 2080 96960 Mpixels/sec
Radeon RX 580 40224 Mpixels/sec
Difference: 56736 (141%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce RTX 2080

Amazon.com

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Radeon RX 580

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce RTX 2080 Radeon RX 580
Manufacturer nVidia AMD
Year September 2018 April 2017
Code Name TU104-400A-A1 Polaris 20
Memory 8192 MB 8192 MB
Core Speed 1515 MHz 1257 MHz
Memory Speed 1750 GB/s 8000 MHz
Power (Max TDP) 215 watts 185 watts
Bandwidth 458752 MB/sec 262144 MB/sec
Texel Rate 278760 Mtexels/sec 181008 Mtexels/sec
Pixel Rate 96960 Mpixels/sec 40224 Mpixels/sec
Unified Shaders 2944 2304
Texture Mapping Units 184 144
Render Output Units 64 32
Bus Type GDDR6 GDDR5
Bus Width 256-bit 256-bit
Fab Process 12 nm 14 nm
Transistors (Unknown) million 5700 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 12.0
OpenGL Version OpenGL 4.6 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the max amount of information (counted in megabytes per second) that can be moved past the external memory interface in a second. It is calculated by multiplying the bus width by its memory speed. If the card has DDR memory, it should be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the bandwidth is, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed per second. This number is calculated by multiplying the total texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip can possibly record to its local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on many other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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GeForce RTX 2080

Amazon.com

Check prices at:

Radeon RX 580

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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