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GeForce GTX 650 Ti vs GeForce RTX 2070

Intro

The GeForce GTX 650 Ti makes use of a 28 nm design. nVidia has set the core frequency at 928 MHz. The GDDR5 RAM is set to run at a speed of 1350 MHz on this specific model. It features 768 SPUs as well as 64 Texture Address Units and 16 Rasterization Operator Units.

Compare those specifications to the GeForce RTX 2070, which uses a 12 nm design. nVidia has set the core frequency at 1410 MHz. The GDDR6 RAM works at a speed of 1750 MHz on this specific model. It features 2304 SPUs along with 144 Texture Address Units and 64 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce RTX 2070 22282 points
GeForce GTX 650 Ti 3434 points
Difference: 18848 (549%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 650 Ti 110 Watts
GeForce RTX 2070 175 Watts
Difference: 65 Watts (59%)

Memory Bandwidth

The GeForce RTX 2070, in theory, should perform much faster than the GeForce GTX 650 Ti in general. (explain)

GeForce RTX 2070 458752 MB/sec
GeForce GTX 650 Ti 86400 MB/sec
Difference: 372352 (431%)

Texel Rate

The GeForce RTX 2070 should be quite a bit (more or less 242%) more effective at AF than the GeForce GTX 650 Ti. (explain)

GeForce RTX 2070 203040 Mtexels/sec
GeForce GTX 650 Ti 59392 Mtexels/sec
Difference: 143648 (242%)

Pixel Rate

The GeForce RTX 2070 will be much (more or less 508%) more effective at AA than the GeForce GTX 650 Ti, and capable of handling higher screen resolutions better. (explain)

GeForce RTX 2070 90240 Mpixels/sec
GeForce GTX 650 Ti 14848 Mpixels/sec
Difference: 75392 (508%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 650 Ti

Amazon.com

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GeForce RTX 2070

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 650 Ti GeForce RTX 2070
Manufacturer nVidia nVidia
Year October 2012 September 2018
Code Name GK106 TU104-350
Memory 1024 MB 8192 MB
Core Speed 928 MHz 1410 MHz
Memory Speed 5400 MHz 3500 GB/s
Power (Max TDP) 110 watts 175 watts
Bandwidth 86400 MB/sec 458752 MB/sec
Texel Rate 59392 Mtexels/sec 203040 Mtexels/sec
Pixel Rate 14848 Mpixels/sec 90240 Mpixels/sec
Unified Shaders 768 2304
Texture Mapping Units 64 144
Render Output Units 16 64
Bus Type GDDR5 GDDR6
Bus Width 128-bit 256-bit
Fab Process 28 nm 12 nm
Transistors 2540 million (Unknown) million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 12
OpenGL Version OpenGL 4.3 OpenGL 4.6

Memory Bandwidth: Bandwidth is the maximum amount of data (counted in MB per second) that can be transported over the external memory interface within a second. It is worked out by multiplying the interface width by the speed of its memory. If it uses DDR type memory, it must be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed per second. This is calculated by multiplying the total number of texture units of the card by the core speed of the chip. The better this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip could possibly record to its local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on lots of other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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GeForce GTX 650 Ti

Amazon.com

Check prices at:

GeForce RTX 2070

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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