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GeForce GTX 1070 Ti vs Geforce GTX 690

Intro

The GeForce GTX 1070 Ti makes use of a 16 nm design. nVidia has clocked the core frequency at 1607 MHz. The GDDR5 memory is set to run at a speed of 2000 MHz on this specific model. It features 2432 SPUs as well as 152 TAUs and 64 ROPs.

Compare those specs to the Geforce GTX 690, which makes use of a 28 nm design. nVidia has set the core speed at 915 MHz. The GDDR5 RAM is set to run at a frequency of 1502 MHz on this model. It features 1536 SPUs as well as 128 TAUs and 32 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 1070 Ti 19808 points
Geforce GTX 690 13111 points
Difference: 6697 (51%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1070 Ti 180 Watts
Geforce GTX 690 300 Watts
Difference: 120 Watts (67%)

Memory Bandwidth

Theoretically speaking, the Geforce GTX 690 should be much faster than the GeForce GTX 1070 Ti in general. (explain)

Geforce GTX 690 384512 MB/sec
GeForce GTX 1070 Ti 262144 MB/sec
Difference: 122368 (47%)

Texel Rate

The GeForce GTX 1070 Ti should be a bit (more or less 4%) more effective at texture filtering than the Geforce GTX 690. (explain)

GeForce GTX 1070 Ti 244264 Mtexels/sec
Geforce GTX 690 234240 Mtexels/sec
Difference: 10024 (4%)

Pixel Rate

The GeForce GTX 1070 Ti will be quite a bit (more or less 76%) better at anti-aliasing than the Geforce GTX 690, and able to handle higher screen resolutions without losing too much performance. (explain)

GeForce GTX 1070 Ti 102848 Mpixels/sec
Geforce GTX 690 58560 Mpixels/sec
Difference: 44288 (76%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GTX 1070 Ti

Amazon.com

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Geforce GTX 690

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1070 Ti Geforce GTX 690
Manufacturer nVidia nVidia
Year November 2017 April 2012
Code Name GP104-300 GK104
Memory 8192 MB 2048 MB (x2)
Core Speed 1607 MHz 915 MHz (x2)
Memory Speed 8000 MHz 6008 MHz (x2)
Power (Max TDP) 180 watts 300 watts
Bandwidth 262144 MB/sec 384512 MB/sec
Texel Rate 244264 Mtexels/sec 234240 Mtexels/sec
Pixel Rate 102848 Mpixels/sec 58560 Mpixels/sec
Unified Shaders 2432 1536 (x2)
Texture Mapping Units 152 128 (x2)
Render Output Units 64 32 (x2)
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit (x2)
Fab Process 16 nm 28 nm
Transistors 7200 million 3540 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 11.0
OpenGL Version OpenGL 4.6 OpenGL 4.2

Memory Bandwidth: Memory bandwidth is the max amount of data (measured in MB per second) that can be transported past the external memory interface in a second. The number is calculated by multiplying the card's bus width by the speed of its memory. If the card has DDR RAM, the result should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed in one second. This is calculated by multiplying the total amount of texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the most pixels that the graphics card can possibly record to its local memory in a second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on quite a few other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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GeForce GTX 1070 Ti

Amazon.com

Check prices at:

Geforce GTX 690

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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