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GeForce GT 640 DDR3 vs GeForce GTX 1070 Ti

Intro

The GeForce GT 640 DDR3 comes with a GPU core speed of 900 MHz, and the 2048 MB of DDR3 RAM runs at 1782 MHz through a 128-bit bus. It also is made up of 384 Stream Processors, 32 TAUs, and 16 Raster Operation Units.

Compare that to the GeForce GTX 1070 Ti, which features a clock speed of 1607 MHz and a GDDR5 memory speed of 2000 MHz. It also uses a 256-bit memory bus, and makes use of a 16 nm design. It is made up of 2432 SPUs, 152 TAUs, and 64 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 1070 Ti 19808 points
GeForce GT 640 DDR3 1560 points
Difference: 18248 (1170%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GT 640 DDR3 65 Watts
GeForce GTX 1070 Ti 180 Watts
Difference: 115 Watts (177%)

Memory Bandwidth

Performance-wise, the GeForce GTX 1070 Ti should theoretically be much better than the GeForce GT 640 DDR3 overall. (explain)

GeForce GTX 1070 Ti 262144 MB/sec
GeForce GT 640 DDR3 57024 MB/sec
Difference: 205120 (360%)

Texel Rate

The GeForce GTX 1070 Ti should be much (about 748%) more effective at AF than the GeForce GT 640 DDR3. (explain)

GeForce GTX 1070 Ti 244264 Mtexels/sec
GeForce GT 640 DDR3 28800 Mtexels/sec
Difference: 215464 (748%)

Pixel Rate

The GeForce GTX 1070 Ti is quite a bit (more or less 614%) more effective at full screen anti-aliasing than the GeForce GT 640 DDR3, and also able to handle higher screen resolutions while still performing well. (explain)

GeForce GTX 1070 Ti 102848 Mpixels/sec
GeForce GT 640 DDR3 14400 Mpixels/sec
Difference: 88448 (614%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GT 640 DDR3

Amazon.com

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GeForce GTX 1070 Ti

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GT 640 DDR3 GeForce GTX 1070 Ti
Manufacturer nVidia nVidia
Year June 2012 November 2017
Code Name GK107 GP104-300
Memory 2048 MB 8192 MB
Core Speed 900 MHz 1607 MHz
Memory Speed 3564 MHz 8000 MHz
Power (Max TDP) 65 watts 180 watts
Bandwidth 57024 MB/sec 262144 MB/sec
Texel Rate 28800 Mtexels/sec 244264 Mtexels/sec
Pixel Rate 14400 Mpixels/sec 102848 Mpixels/sec
Unified Shaders 384 2432
Texture Mapping Units 32 152
Render Output Units 16 64
Bus Type DDR3 GDDR5
Bus Width 128-bit 256-bit
Fab Process 28 nm 16 nm
Transistors 1300 million 7200 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 12.0
OpenGL Version OpenGL 4.2 OpenGL 4.6

Memory Bandwidth: Bandwidth is the max amount of information (in units of megabytes per second) that can be transported over the external memory interface in one second. It is calculated by multiplying the card's interface width by the speed of its memory. If the card has DDR RAM, the result should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed per second. This is worked out by multiplying the total texture units of the card by the core clock speed of the chip. The better the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card could possibly write to the local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on quite a few other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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GeForce GT 640 DDR3

Amazon.com

Check prices at:

GeForce GTX 1070 Ti

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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