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Radeon HD 7950 vs Radeon RX 550

Intro

The Radeon HD 7950 features a clock speed of 800 MHz and a GDDR5 memory speed of 1250 MHz. It also features a 384-bit bus, and makes use of a 28 nm design. It is made up of 1792 SPUs, 112 Texture Address Units, and 32 Raster Operation Units.

Compare all that to the Radeon RX 550, which uses a 14 nm design. AMD has clocked the core frequency at 1100 MHz. The GDDR5 memory is set to run at a frequency of 1750 MHz on this particular card. It features 512 SPUs along with 32 TAUs and 16 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon HD 7950 7731 points
Radeon RX 550 3507 points
Difference: 4224 (120%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 550 50 Watts
Radeon HD 7950 200 Watts
Difference: 150 Watts (300%)

Memory Bandwidth

The Radeon HD 7950, in theory, should be quite a bit faster than the Radeon RX 550 overall. (explain)

Radeon HD 7950 240000 MB/sec
Radeon RX 550 114688 MB/sec
Difference: 125312 (109%)

Texel Rate

The Radeon HD 7950 is quite a bit (approximately 155%) faster with regards to anisotropic filtering than the Radeon RX 550. (explain)

Radeon HD 7950 89600 Mtexels/sec
Radeon RX 550 35200 Mtexels/sec
Difference: 54400 (155%)

Pixel Rate

The Radeon HD 7950 should be quite a bit (about 45%) more effective at full screen anti-aliasing than the Radeon RX 550, and should be capable of handling higher resolutions without losing too much performance. (explain)

Radeon HD 7950 25600 Mpixels/sec
Radeon RX 550 17600 Mpixels/sec
Difference: 8000 (45%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Radeon HD 7950

Amazon.com

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Radeon RX 550

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon HD 7950 Radeon RX 550
Manufacturer AMD AMD
Year January 2012 April 2017
Code Name Tahiti Pro Polaris 12
Memory 1536 MB 2048 MB
Core Speed 800 MHz 1100 MHz
Memory Speed 5000 MHz 7000 MHz
Power (Max TDP) 200 watts 50 watts
Bandwidth 240000 MB/sec 114688 MB/sec
Texel Rate 89600 Mtexels/sec 35200 Mtexels/sec
Pixel Rate 25600 Mpixels/sec 17600 Mpixels/sec
Unified Shaders 1792 512
Texture Mapping Units 112 32
Render Output Units 32 16
Bus Type GDDR5 GDDR5
Bus Width 384-bit 128-bit
Fab Process 28 nm 14 nm
Transistors 4313 million 2200 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.1 DirectX 12.0
OpenGL Version OpenGL 4.2 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the max amount of information (counted in megabytes per second) that can be transferred past the external memory interface in a second. It is calculated by multiplying the card's interface width by its memory speed. If the card has DDR RAM, it should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the bandwidth is, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed in one second. This is calculated by multiplying the total texture units by the core clock speed of the chip. The better this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the most pixels the video card could possibly record to its local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the number of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate also depends on quite a few other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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Radeon HD 7950

Amazon.com

Check prices at:

Radeon RX 550

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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