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GeForce GTX Titan X vs Radeon RX 550

Intro

The GeForce GTX Titan X has a clock frequency of 1000 MHz and a GDDR5 memory frequency of 1750 MHz. It also uses a 384-bit bus, and makes use of a 28 nm design. It features 3072 SPUs, 192 Texture Address Units, and 96 ROPs.

Compare those specifications to the Radeon RX 550, which has core clock speeds of 1100 MHz on the GPU, and 1750 MHz on the 2048 MB of GDDR5 memory. It features 512 SPUs as well as 32 TAUs and 16 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX Titan X 17879 points
Radeon RX 550 3507 points
Difference: 14372 (410%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 550 50 Watts
GeForce GTX Titan X 250 Watts
Difference: 200 Watts (400%)

Memory Bandwidth

The GeForce GTX Titan X, in theory, should be quite a bit faster than the Radeon RX 550 in general. (explain)

GeForce GTX Titan X 336000 MB/sec
Radeon RX 550 114688 MB/sec
Difference: 221312 (193%)

Texel Rate

The GeForce GTX Titan X will be a lot (about 445%) better at texture filtering than the Radeon RX 550. (explain)

GeForce GTX Titan X 192000 Mtexels/sec
Radeon RX 550 35200 Mtexels/sec
Difference: 156800 (445%)

Pixel Rate

The GeForce GTX Titan X is quite a bit (more or less 445%) faster with regards to AA than the Radeon RX 550, and should be capable of handling higher resolutions without slowing down too much. (explain)

GeForce GTX Titan X 96000 Mpixels/sec
Radeon RX 550 17600 Mpixels/sec
Difference: 78400 (445%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX Titan X

Amazon.com

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Radeon RX 550

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX Titan X Radeon RX 550
Manufacturer nVidia AMD
Year March 2015 April 2017
Code Name GM200 Polaris 12
Memory 12288 MB 2048 MB
Core Speed 1000 MHz 1100 MHz
Memory Speed 7000 MHz 7000 MHz
Power (Max TDP) 250 watts 50 watts
Bandwidth 336000 MB/sec 114688 MB/sec
Texel Rate 192000 Mtexels/sec 35200 Mtexels/sec
Pixel Rate 96000 Mpixels/sec 17600 Mpixels/sec
Unified Shaders 3072 512
Texture Mapping Units 192 32
Render Output Units 96 16
Bus Type GDDR5 GDDR5
Bus Width 384-bit 128-bit
Fab Process 28 nm 14 nm
Transistors 8000 million 2200 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the largest amount of data (in units of megabytes per second) that can be transported across the external memory interface in a second. It is calculated by multiplying the interface width by its memory clock speed. If the card has DDR RAM, it should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed in one second. This is calculated by multiplying the total texture units of the card by the core clock speed of the chip. The better the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the most pixels that the graphics card could possibly record to the local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the amount of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on many other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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GeForce GTX Titan X

Amazon.com

Check prices at:

Radeon RX 550

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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