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Radeon R7 260X vs Radeon RX 580

Intro

The Radeon R7 260X features clock speeds of 1100 MHz on the GPU, and 1625 MHz on the 2048 MB of GDDR5 RAM. It features 896 SPUs along with 56 Texture Address Units and 16 Rasterization Operator Units.

Compare those specs to the Radeon RX 580, which makes use of a 14 nm design. AMD has clocked the core speed at 1257 MHz. The GDDR5 memory works at a speed of 2000 MHz on this particular card. It features 2304 SPUs as well as 144 TAUs and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon RX 580 13630 points
Radeon R7 260X 4381 points
Difference: 9249 (211%)

Ethereum Mining Hash Rate

Radeon RX 580 28 Mh/s
Radeon R7 260X 14 Mh/s
Difference: 14 (100%)

Zcash Mining Hash Rate

Radeon RX 580 315 Sol/s
Radeon R7 260X 95 Sol/s
Difference: 220 (232%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R7 260X 115 Watts
Radeon RX 580 185 Watts
Difference: 70 Watts (61%)

Memory Bandwidth

Theoretically, the Radeon RX 580 should perform much faster than the Radeon R7 260X in general. (explain)

Radeon RX 580 262144 MB/sec
Radeon R7 260X 104000 MB/sec
Difference: 158144 (152%)

Texel Rate

The Radeon RX 580 should be much (more or less 194%) better at AF than the Radeon R7 260X. (explain)

Radeon RX 580 181008 Mtexels/sec
Radeon R7 260X 61600 Mtexels/sec
Difference: 119408 (194%)

Pixel Rate

The Radeon RX 580 should be a lot (about 129%) more effective at anti-aliasing than the Radeon R7 260X, and also will be able to handle higher resolutions without slowing down too much. (explain)

Radeon RX 580 40224 Mpixels/sec
Radeon R7 260X 17600 Mpixels/sec
Difference: 22624 (129%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Radeon R7 260X

Amazon.com

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Radeon RX 580

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon R7 260X Radeon RX 580
Manufacturer AMD AMD
Year October 2013 April 2017
Code Name Bonaire XTX Polaris 20
Memory 2048 MB 8192 MB
Core Speed 1100 MHz 1257 MHz
Memory Speed 6500 MHz 8000 MHz
Power (Max TDP) 115 watts 185 watts
Bandwidth 104000 MB/sec 262144 MB/sec
Texel Rate 61600 Mtexels/sec 181008 Mtexels/sec
Pixel Rate 17600 Mpixels/sec 40224 Mpixels/sec
Unified Shaders 896 2304
Texture Mapping Units 56 144
Render Output Units 16 32
Bus Type GDDR5 GDDR5
Bus Width 128-bit 256-bit
Fab Process 28 nm 14 nm
Transistors 2080 million 5700 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.2 DirectX 12.0
OpenGL Version OpenGL 4.3 OpenGL 4.5

Memory Bandwidth: Bandwidth is the max amount of information (measured in MB per second) that can be moved over the external memory interface in one second. It's worked out by multiplying the card's interface width by its memory speed. If the card has DDR type RAM, it should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the better the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed per second. This figure is worked out by multiplying the total texture units by the core clock speed of the chip. The better this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card can possibly write to its local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the number of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on quite a few other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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Radeon R7 260X

Amazon.com

Check prices at:

Radeon RX 580

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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