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Radeon R9 270X vs Radeon RX 580

Intro

The Radeon R9 270X uses a 28 nm design. AMD has clocked the core speed at 1000 MHz. The GDDR5 memory works at a frequency of 1400 MHz on this card. It features 1280 SPUs along with 80 Texture Address Units and 32 Rasterization Operator Units.

Compare those specs to the Radeon RX 580, which comes with GPU clock speed of 1257 MHz, and 8192 MB of GDDR5 RAM running at 2000 MHz through a 256-bit bus. It also is made up of 2304 Stream Processors, 144 Texture Address Units, and 32 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon RX 580 13630 points
Radeon R9 270X 6590 points
Difference: 7040 (107%)

Zcash Mining Hash Rate

Radeon RX 580 315 Sol/s
Radeon R9 270X 177 Sol/s
Difference: 138 (78%)

Ethereum Mining Hash Rate

Radeon RX 580 28 Mh/s
Radeon R9 270X 18 Mh/s
Difference: 10 (56%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R9 270X 180 Watts
Radeon RX 580 185 Watts
Difference: 5 Watts (3%)

Memory Bandwidth

Performance-wise, the Radeon RX 580 should in theory be quite a bit superior to the Radeon R9 270X overall. (explain)

Radeon RX 580 262144 MB/sec
Radeon R9 270X 179200 MB/sec
Difference: 82944 (46%)

Texel Rate

The Radeon RX 580 should be quite a bit (more or less 126%) better at texture filtering than the Radeon R9 270X. (explain)

Radeon RX 580 181008 Mtexels/sec
Radeon R9 270X 80000 Mtexels/sec
Difference: 101008 (126%)

Pixel Rate

The Radeon RX 580 will be much (about 26%) more effective at full screen anti-aliasing than the Radeon R9 270X, and also will be able to handle higher resolutions while still performing well. (explain)

Radeon RX 580 40224 Mpixels/sec
Radeon R9 270X 32000 Mpixels/sec
Difference: 8224 (26%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Radeon R9 270X

Amazon.com

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Radeon RX 580

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon R9 270X Radeon RX 580
Manufacturer AMD AMD
Year October 2013 April 2017
Code Name Curacao XT Polaris 20
Memory 2048 MB 8192 MB
Core Speed 1000 MHz 1257 MHz
Memory Speed 5600 MHz 8000 MHz
Power (Max TDP) 180 watts 185 watts
Bandwidth 179200 MB/sec 262144 MB/sec
Texel Rate 80000 Mtexels/sec 181008 Mtexels/sec
Pixel Rate 32000 Mpixels/sec 40224 Mpixels/sec
Unified Shaders 1280 2304
Texture Mapping Units 80 144
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
Fab Process 28 nm 14 nm
Transistors 2800 million 5700 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.2 DirectX 12.0
OpenGL Version OpenGL 4.3 OpenGL 4.5

Memory Bandwidth: Bandwidth is the max amount of data (in units of MB per second) that can be transported across the external memory interface within a second. It is worked out by multiplying the interface width by its memory clock speed. If it uses DDR RAM, the result should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied per second. This figure is worked out by multiplying the total amount of texture units by the core clock speed of the chip. The higher this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card can possibly write to the local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the amount of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on many other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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Radeon R9 270X

Amazon.com

Check prices at:

Radeon RX 580

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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