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GeForce GTX 950 vs Radeon RX 580

Intro

The GeForce GTX 950 makes use of a 28 nm design. nVidia has clocked the core frequency at 1024 MHz. The GDDR5 memory runs at a frequency of 1652 MHz on this model. It features 768 SPUs along with 48 Texture Address Units and 32 Rasterization Operator Units.

Compare those specs to the Radeon RX 580, which uses a 14 nm design. AMD has set the core frequency at 1257 MHz. The GDDR5 RAM runs at a speed of 2000 MHz on this model. It features 2304 SPUs along with 144 TAUs and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon RX 580 13630 points
GeForce GTX 950 6536 points
Difference: 7094 (109%)

Ethereum Mining Hash Rate

Radeon RX 580 28 Mh/s
GeForce GTX 950 10 Mh/s
Difference: 18 (180%)

Zcash Mining Hash Rate

Radeon RX 580 315 Sol/s
GeForce GTX 950 155 Sol/s
Difference: 160 (103%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 950 90 Watts
Radeon RX 580 185 Watts
Difference: 95 Watts (106%)

Memory Bandwidth

The Radeon RX 580, in theory, should perform a lot faster than the GeForce GTX 950 in general. (explain)

Radeon RX 580 262144 MB/sec
GeForce GTX 950 105728 MB/sec
Difference: 156416 (148%)

Texel Rate

The Radeon RX 580 will be quite a bit (about 268%) better at AF than the GeForce GTX 950. (explain)

Radeon RX 580 181008 Mtexels/sec
GeForce GTX 950 49152 Mtexels/sec
Difference: 131856 (268%)

Pixel Rate

If using a high resolution is important to you, then the Radeon RX 580 is superior to the GeForce GTX 950, by far. (explain)

Radeon RX 580 40224 Mpixels/sec
GeForce GTX 950 32768 Mpixels/sec
Difference: 7456 (23%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 950

Amazon.com

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Radeon RX 580

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 950 Radeon RX 580
Manufacturer nVidia AMD
Year August 2015 April 2017
Code Name GM206 Polaris 20
Memory 2048 MB 8192 MB
Core Speed 1024 MHz 1257 MHz
Memory Speed 6608 MHz 8000 MHz
Power (Max TDP) 90 watts 185 watts
Bandwidth 105728 MB/sec 262144 MB/sec
Texel Rate 49152 Mtexels/sec 181008 Mtexels/sec
Pixel Rate 32768 Mpixels/sec 40224 Mpixels/sec
Unified Shaders 768 2304
Texture Mapping Units 48 144
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 128-bit 256-bit
Fab Process 28 nm 14 nm
Transistors 2940 million 5700 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the max amount of data (in units of megabytes per second) that can be moved over the external memory interface within a second. The number is calculated by multiplying the card's bus width by its memory speed. If it uses DDR type memory, the result should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed per second. This number is calculated by multiplying the total texture units of the card by the core speed of the chip. The better this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the most pixels that the graphics card could possibly write to its local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate is also dependant on many other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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GeForce GTX 950

Amazon.com

Check prices at:

Radeon RX 580

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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