Compare any two graphics cards:
Radeon HD 5750 512MB vs Radeon RX 570
IntroThe Radeon HD 5750 512MB has a clock speed of 700 MHz and a GDDR5 memory frequency of 1150 MHz. It also features a 128-bit bus, and makes use of a 40 nm design. It is made up of 720(144x5) SPUs, 36 Texture Address Units, and 16 Raster Operation Units.Compare those specifications to the Radeon RX 570, which uses a 14 nm design. AMD has set the core speed at 1168 MHz. The GDDR5 memory works at a frequency of 1750 MHz on this specific model. It features 2048 SPUs as well as 128 Texture Address Units and 32 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically, the Radeon RX 570 should be much faster than the Radeon HD 5750 512MB in general. (explain)
Texel RateThe Radeon RX 570 should be quite a bit (more or less 493%) more effective at texture filtering than the Radeon HD 5750 512MB. (explain)
Pixel RateIf using a high screen resolution is important to you, then the Radeon RX 570 is superior to the Radeon HD 5750 512MB, by a large margin. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the largest amount of data (counted in MB per second) that can be transported over the external memory interface in one second. It is worked out by multiplying the bus width by its memory clock speed. If it uses DDR type memory, it should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed in one second. This figure is worked out by multiplying the total amount of texture units of the card by the core clock speed of the chip. The higher this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second. Pixel Rate: Pixel rate is the most pixels that the graphics chip can possibly record to the local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the number of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on many other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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