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Compare any two graphics cards: 
 
 GeForce GT 450 (OEM) vs Radeon RX 570
 IntroThe GeForce GT 450 (OEM) has a GPU clock speed of 790 MHz, and the 1536 MB of GDDR5 memory runs at 1000 MHz through a 192-bit bus. It also features 144 SPUs, 24 TAUs, and 24 Raster Operation Units.Compare those specs to the Radeon RX 570, which features core speeds of 1168 MHz on the GPU, and 1750 MHz on the 4096 MB of GDDR5 memory. It features 2048 SPUs as well as 128 TAUs and 32 Rasterization Operator Units. 
Display Graphs
 Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
 Memory BandwidthTheoretically, the Radeon RX 570 should perform much faster than the GeForce GT 450 (OEM) in general. (explain) 
 Texel RateThe Radeon RX 570 should be a lot (more or less 689%) more effective at anisotropic filtering than the GeForce GT 450 (OEM). (explain)
 Pixel RateThe Radeon RX 570 will be quite a bit (approximately 97%) more effective at anti-aliasing than the GeForce GT 450 (OEM), and also capable of handling higher screen resolutions more effectively. (explain)
 Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
 
 Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
 
 Memory Bandwidth: Bandwidth is the maximum amount of data (in units of megabytes per second) that can be transferred over the external memory interface in a second. It's calculated by multiplying the bus width by its memory speed. In the case of DDR type memory, the result should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the card's memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied per second. This figure is worked out by multiplying the total amount of texture units by the core speed of the chip. The better this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second. Pixel Rate: Pixel rate is the most pixels the video card can possibly record to its local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the number of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on lots of other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the max fill rate. 
Display Prices
 
 Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. 
 
 
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