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Radeon HD 6990 vs Radeon RX 570

Intro

The Radeon HD 6990 comes with core clock speeds of 830 MHz on the GPU, and 1250 MHz on the 2048 MB of GDDR5 memory. It features 1536 SPUs along with 96 TAUs and 32 ROPs.

Compare all of that to the Radeon RX 570, which comes with core clock speeds of 1168 MHz on the GPU, and 1750 MHz on the 4096 MB of GDDR5 memory. It features 2048 SPUs along with 128 Texture Address Units and 32 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon RX 570 12108 points
Radeon HD 6990 5820 points
Difference: 6288 (108%)

Ethereum Mining Hash Rate

Radeon RX 570 26 Mh/s
Radeon HD 6990 24 Mh/s
Difference: 2 (8%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 570 150 Watts
Radeon HD 6990 375 Watts
Difference: 225 Watts (150%)

Memory Bandwidth

The Radeon HD 6990 should theoretically perform quite a bit faster than the Radeon RX 570 overall. (explain)

Radeon HD 6990 320000 MB/sec
Radeon RX 570 229376 MB/sec
Difference: 90624 (40%)

Texel Rate

The Radeon HD 6990 should be a little bit (approximately 7%) better at texture filtering than the Radeon RX 570. (explain)

Radeon HD 6990 159360 Mtexels/sec
Radeon RX 570 149504 Mtexels/sec
Difference: 9856 (7%)

Pixel Rate

The Radeon HD 6990 should be quite a bit (more or less 42%) more effective at anti-aliasing than the Radeon RX 570, and also capable of handling higher screen resolutions while still performing well. (explain)

Radeon HD 6990 53120 Mpixels/sec
Radeon RX 570 37376 Mpixels/sec
Difference: 15744 (42%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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Radeon HD 6990

Amazon.com

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Radeon RX 570

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon HD 6990 Radeon RX 570
Manufacturer AMD AMD
Year March 2011 April 2017
Code Name Antilles Polaris 20
Memory 2048 MB (x2) 4096 MB
Core Speed 830 MHz (x2) 1168 MHz
Memory Speed 5000 MHz (x2) 7000 MHz
Power (Max TDP) 375 watts 150 watts
Bandwidth 320000 MB/sec 229376 MB/sec
Texel Rate 159360 Mtexels/sec 149504 Mtexels/sec
Pixel Rate 53120 Mpixels/sec 37376 Mpixels/sec
Unified Shaders 1536 (x2) 2048
Texture Mapping Units 96 (x2) 128
Render Output Units 32 (x2) 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit (x2) 256-bit
Fab Process 40 nm 14 nm
Transistors 2640 million 5700 million
Bus PCIe 2.1 x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 12.0
OpenGL Version OpenGL 4.1 OpenGL 4.5

Memory Bandwidth: Bandwidth is the max amount of information (in units of MB per second) that can be moved over the external memory interface in a second. It is worked out by multiplying the card's bus width by the speed of its memory. In the case of DDR memory, it must be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the bandwidth is, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed per second. This is worked out by multiplying the total number of texture units by the core speed of the chip. The better this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the most pixels that the graphics card can possibly write to the local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the number of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on quite a few other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

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Radeon HD 6990

Amazon.com

Check prices at:

Radeon RX 570

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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